Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13981 posts


lesbentley posted Wed, 16 March 2011 at 4:15 PM

Cage,

Quote - Separate actors might be better.  Poser can use objFileGeom to load the geometries for separate actors, without any problem.

Yes that is another option, and perhaps a better one. At the moment the bows are a multi-grouped obj with 7 parts (used twice, once for R, once for L). To do it that way the bow would need to be split into 7 obj files. In the cr2, you would then load the separate bits of geometry something like this:

actor lKnotCenter:1
    {
    storageOffset 0 0.3487 0
    objFileGeom 0 0 :Runtime:Geometries:AmyAimei:Accessories:KnotCenter.obj
    }
actor lKnotBowR:1
    {
    storageOffset 0 0.3487 0
    objFileGeom 0 0 :Runtime:Geometries:props:KnotStringL.obj
    }
Etc.

The rest of the file would remain the same. One disadvantage of doing it that way, rather than as a separate figure in the same cr2, would be that if you wanted to hide the bows, you would need to hide 14 separate parts, so it would need a pose to hide the bows, or make them transparent. A separate figure makes it easier to hide the bows, or remove them entirely by deleting the figure, but also clutters up the menu, and gives you an extra figure to delete if you want to remove the bikini.