odf opened this issue on Oct 27, 2008 ยท 13964 posts
lesbentley posted Fri, 16 October 2009 at 6:21 PM

I had some thoughts on the body handles. I think it might be a good idea to include an extra body handle for the BODY actor. This gives an easy way to select the Body with one mouse click. Whilst that can be done without the extra handle, I feel that having some actual geometry in the BODY actor makes it easier to select with a mouse click.
I have uploaded "My_114_LB_01_cr2.zip" to the "Files to Work On" section of the developers site, to demonstrate this, and some other ideas. A dial in the BODY actor controls the visibility of the handles via geom switching. With a setting of "0" all handles are hidden. With a setting of "1" the hip and BODY handle only are visible. With a setting of "2" all handles are visible.
The cr2 loads with the BlueEchoSimple MAT applied (not included in the distribution). It includes some PBMCC channels. MikeJ's "MouthOpen_03_Head" morph is included, and the jaw is slaved to that morph. A few of my morphs are also included. More details in the zip.