jjroland opened this issue on Oct 03, 2007 · 10 posts
jjroland posted Wed, 03 October 2007 at 10:57 AM
Nope - wouldn't let me copy the .cr2 version, though I think I have found a work around that does involve .car. I export him as a .car, then can reimport him into the scene the same way. When I do this I keep all the body dials and what not.
Of course handling the shaders for him was a whole 'nother ball of fun. But it looks like if I do it this way his shaders will import with him each time too (whooo hooo). Now to see if I can simply save the .car version to the browser.
~edit~
that didn't work either LOL. Apparently there will be no adding anything to the browser other than carrara created objects. Nice.....
However exporting the character as a simple .car is an easy enough work around. It appears I can morph him as I want and that will import back just fine as well. Then still be able to pose him how I want once I do that.
Moving him is another story. Carrara doesn't want to allow me to use the arrows to move him once I complete the process this way. I have to enter the digits if I want him to move at all. That is a pita but one I can tolerate I guess. If anyone knows how to "unlock" his arrows - I'd love to know.
I am: aka Velocity3d