jjroland opened this issue on May 08, 2007 · 212 posts
pjz99 posted Wed, 09 May 2007 at 1:53 AM
Note that the high-rez square primitive prop tends to make slightly distorted reflections; a large number of polygons on the reflector does not improve the reflection, so there is no reason not to use a single sided square prop, and it will render faster as a bonus. Hope this helps.
ps: that is with 1 raytrace bounce, 1 light. more bounces and lights can improve quality, this was just a minimal test.