Angelouscuitry opened this issue on Sep 09, 2006 ยท 12 posts
nomuse posted Sat, 09 September 2006 at 3:23 PM
Up to the top again and I will attempt to go line-by-line: [b]Is there a trick to Importing a Scene with V3 in it? [/b] There shouldn't be. Make sure you've saved a pz3, and that Carrara can find the Poser executable (it must be on the same machine....or at least, I've had little luck showing it on a networked machine). Make sure you have the latest service pack/patch. Do a clean install, even. [b]How do you numerically control the camera in the Model Room?[/b] I do not know...but as to the body of the question, each "room" has an independent camera setup. Not only that, but the orthogonal cameras do not use the same hotkeys as the perspective cameras. Whereas control-option and option-command control zoom and dolly in the perspective cameras, the orthos give you only spacebar-drag and magnifying glass click. Oh, and the preview windows in materials editor and UV editor do not operate quite the same either. Neither of the latter has "memory," by the way. Fortunately, the modeling window does; if you go to assembly then return to modeling room it will have the same camera position and same selection of vertices made on the object as when you left. These are not, however, across-application; with the exception of the preview window in the modeling room (and of course the fact that a selection in Assembly will put the appropriate texture or model in the front when you switch rooms to Modeling or Materials), selections and camera positions have nothing to do with each other. Each room has its own tasks, and each appropriately makes its own choices as per selections and cameras. [b]How do you switch from the Move tool to a Selection Tool?[/b] In the body of your question, you speak of the problem of making a selection without invoking a drag of the geometry. This has ALWAYS been a problem with Carrara (since Ray Dream). Sometimes the trick is to go to wireframe view and start drawing around the selection from within an "empty" space. However, with Version 5 there are changes to the tools. There is a brush selection tool that will not drag geometry. Unfortunately it is terribly laggy, indicates when it is on by glowing ever-so-slightly, and indicates it is off by continuing to glow ever-so-slightly (many of the controls in the Modeling room share this inability to update their status). Read up on the manual on the selection tools and you may be able to puzzle out what the designers intended. The brush does work, but it is a total PIA to get in and out of, and when all is said and done does nothing you couldn't do before. You experience, however, may differ.