Forum: Carrara


Subject: Carrara 5 on Tiger -- snail-like

nomuse opened this issue on Jun 16, 2006 ยท 22 posts


nomuse posted Wed, 21 June 2006 at 5:54 PM

Does anyone but me actually build models for external use (for instance, Poser)? Does anyone but me try to optimize texture maps so most of a complete model appears within the same UVspace, set out and neatly labeled for use? I am rather sure now that the TWO beta testers for Carrara Mac spent all their time rendering sunsets and importing Poser figures. Actually building and exporting models seems to be a fools game and I feel like a total sucker for continuing to drop money on this program. Let me try again, since it seems I am unable to speak clearly enough about what I think a UVmap is. Imagine a barrel. Imagine a texture map. The texture map has a bunch of slats in one corner, and on another corner the top and bottom appear as two disks. None of these elements overlap in any way. All of these elements share the same UVspace and make use of the same PICT/JPG whatever texture map. Am I on drugs, that I think a Poser prop, or even something I use in Bryce, should look like that?