anxcon opened this issue on Apr 30, 2006 ยท 10 posts
nomuse posted Tue, 02 May 2006 at 10:16 PM
Heh. It's the latter I was thinking of. Render thrice, comp in an outside application. Actually, does seem possible to write a shader tool that would apply a color gradient depending on AOI... might need to get into the SDK to get it running, tho. But if fake fresnel effects can be written, then it would seem a color gradient could, too.