Forum: Carrara


Subject: Motion paths horribly broken?

JasenJ1 opened this issue on Feb 28, 2006 ยท 4 posts


bluetone posted Wed, 01 March 2006 at 11:41 AM

When you make a transform of the camera, or helper object, that is using a motion path, you are actually adjusting the motion path... NOT the object. So when you rotate the object, the motion path rotates at that time on the timeline. It IS a bit wonky... but has logic too... as long as you follow IT'S logic, instead of your own! ;) I agree with Mark. Setup your keyframes, then convert and use a 'Point at' modifier for best results. Good luck!