Forum: Carrara


Subject: deform a plane

aolba opened this issue on Nov 06, 2003 ยท 3 posts


bluetone posted Thu, 06 November 2003 at 7:37 PM

Try creating a vertex object, and use the UV mapping to correct the map on it. If you're on version 3 that is. If not then use the, (included on your disk,) UV Mapper program to do the UV mapping. Hope this helps! :>