Jaager opened this issue on Mar 04, 2003 ยท 36 posts
bijouchat posted Thu, 06 March 2003 at 7:18 AM
no go, it reorders the polygons :( But it does save when you import the head as vertex primitives with materials as polymeshes, and that's probably why I can save my Dina and V3 scene files without problems... Unfortunately you'll have to export intermediate steps out as obj until we find out what the problem is. I think you're right, there's some upper limit to how many polygons you can have in an object.