Forum: Carrara


Subject: V3 head in Carrara & RDS save problem?

Jaager opened this issue on Mar 04, 2003 ยท 36 posts


bijouchat posted Thu, 06 March 2003 at 6:41 AM

you can make the materials polymeshes, yeah. I do that regularly when I go to render in Carrara, so I can move materials around or delete them when I need to in the VM. You do that on import when you select vertex primitives, but the morph won't work right if you do that. Using the Poser group tool will name the material polygons perfectly without disrupting the mesh on import to Carrara. (come to think of this... maybe thats why V3 saves in Carrara when I go to render her?!) I followed VK's instruction to the letter and it worked perfectly.