Jaager opened this issue on Mar 04, 2003 ยท 36 posts
bijouchat posted Wed, 05 March 2003 at 3:21 AM
grrr, the morph export isn't working for some reason. I don't use Carrara for MTs (I render with it) so I never ran into this before. oh, I reversed it before, open as a vertex primitive, as a single polymesh (needed for morph targets), the file should open no problem in the VM. You need to make sure that the groups are imported correctly too (one object per group). You can just delete the parts of the mesh you don't want to bother with in the assemble room. also make sure you have the primitive and not the group selected in the properties menu in the assemble room. I had a head group and a head primitive in my object properties, you have to select the primitive so it shows up in VM. I'll get back here if I have success, trying a couple other things...