Welcome Bobbie25 to the Renderosity Staff!
April 28, 2010 12:26 pm
Renderosity is excited to announce the newest addition to our team, Bobbie25!
Anyone who knows Bobbie will understand why we are so excited to have her modeling for Renderosity. She has been an active and respected part of the 3D community since early 2002. As her love for 3D modeling and her skill set has grown, so has her desire to give back to the community and helps mentor others. Bobbie is well known by her online family and friends as energetic; someone who speaks her mind and at times can be a bit "typing impaired." We got to know Bobbie better when she visited our offices recently and we're sharing what we learned about her below. We hope you will all help us welcome her as she starts to settle into her new staff position here at Renderosity!
Bobbie25 was born in Dayton, OH as Barbara Brundon, but goes by "Bobbie" in real life. She admits to being lazy at times, and happened to be 25 when she created her username. She is the proud mother of three lovely (and evil) children, whos ages are 3, 9 and 16. She dates her love of computers, technology and comuter graphics back to the first computer she ever touched - a Mac. She was only 10 then, but learned fast and fell in love with the art programs.
Her Start in 3D
Like many artist at Renderosity, Bobbie hasn't had any traditional art training, but has been self-taught and learned through many artist here and their tutorials. She started in Poser and thought (like others), "Wow, I can model clothing in Poser", Bobbie says. Well, like the others, she found out fast that she couldn't. She bugged a lot of the top people that made Poser clothing and hair about how to make those models. She found that very few really knew how to do it. She would send clothing designs to some of the top sellers at the time and would get back emails encouraging her to learn how to model for herself.
Bobbie thought, "Well maybe it might not be hard to model," and started working the models backwards, and learned what makes the model conform first. She spent time messing around with cr2's and UV-mapping. Then, when she was ready to model, everyone was doing box modeling. Box modeling just never worked for her. One day while she was in chat, someone had said "if you can't box model, why don't you just poly/point model." Bobbie looked up tutorials, but she said, "I have the attention span of a gnat on crack, so I was looking around and found some speed modeling tutorials." And well, that was about it. From then on, she learned a lot about how to speed model. She watched a ton of speed modeling tutorials, and that's how she models to this day. So, if you ever want to start modeling, Bobbie suggests to learn the cr2 rigging and UV-mapping first, since that will help you better understand how to model for poser.
Her Software and Equipment
Bobbie works mostly in Z-Brush, Cinema4D, UV Layout, and Photoshop. Though she works in several other types of software, she prefers these because they are easy to learn and use. And, she loves her Wacom tablet!
Her Best Work & Inspiration
For Bobbie, it's hard to decide what her best models have been because she has done so many pieces that she's enjoyed doing. Her favorite pieces have been the ones that have created new fashions or trends. She watches a lot of cartoons, and she stressed that she means, "a lot...like all day long. Not because I have to, but because I really love cartoons. And, well, I'm powered by Starbucks and cartoons. I love my Xbox!"
Her Creation Process
Bobbie makes up a 2d design for each outfit, and then models from her 2d creation. She admits that sometimes she will have a design in her head and rolls with it, without making it in 2d first. It's just whatever she feels like at the time.
Her Views on Renderosity
Bobbie loves to see what people do with the models that she makes. To her, that is the best part of her work. She has met some really cool people at Renderosity, and she still talks to many of them daily, even after 8 years. Bobbie has many friends here, and says that, "I'm happy to call them friends. My friends list is huge and I make new friends everyday." She is known for popping into chat ocassionally to teach others or help members out whenever she can. She loves to push people to advance their skills and teach them how to do new things. She encourages people and tells them, "You never know what you can do until you try doing something new. I think the best thing I can tell people is to never over-think what they are doing. Take it in small steps, or in one huge leap, and you will get where you want to be in no time. Don't stop bugging, nagging or asking people how something is done just because one person might blow you off or not email you back. Keep asking for help and you will find someone that will be happy to teach you, tell you or take you under there wing. I enjoy being able to mentor others and watch their skills grow. I love talking shop."
"I'm sure people are going to asking why am I not working with DAZ anymore, and think something bad happened. It's quite the contrary. I enjoyed working with DAZ and learned a lot. I'm just ready to make some changes in my life, work in a place where I feel like I can make a difference, and hey, having insurance isn't bad either."
All supporting images are copyright, and cannot be
copied, printed, or reproduced in any manner without written permission from the artist.
- News of the Week for June 13, 2016
- News of the Week for June 6, 2016
- News of the Week for May 23, 2016
- Renderosity News of the Week for May 16, 2016
- Gallery of the Week for May 9, 2016 - DAZ|Studio Gallery
- Gallery of the Week for April 25, 2016 - Other Apps Gallery
- News of the Week for April 4, 2016
- Gallery of the Week - Blender3D Gallery
- Renderosity News of the Week for March 14, 2016
- Renderosity's News of the Week for Feb 8, 2016