Conforming skirts and dresses can be a real pain to pose, especially when the character pose is more extreme or the character is heavily morphed. Dynamic skirts and dresses have the advantage that Poser 5 can do the cloth fitting for you.This tutorial will show how to convert an existing conforming clothing item to a dynamic one. For this tutorial I will use PhilCs miniskirt for Judy, available as a freebie on his site, www.philc.net, and of course I will use Judy.Poser 5 is required; dynamic cloth is not available in Poser 4, Poser Pro Pack, Poser Artist or DAZ|Studio. SR4 is highly recommended, but this tutorial will work for all versions of Poser 5 even the original unpatched version.
This is the new and improved version of my realistic skin tutorial! All you need is a basic knowledge of how to create and connect nodes and how to edit their parameters. This shader, designed to work well in virtually any lighting situation, is easily adaptable to any 3D figure, and there's also a section on further customization.
Wardrobe Wizzard and Tailor do not support all figures.Most clothes can be easy convert from one figure to another using only Poser. Converting clothes is easier if figures has the same or similar body parts and if clothes are "one piece", without loops, belt, pockets, ties etc.I hope that images help you understand my "English" ;)
This tutorial describes how to use UV Mapper Classic (free version) or UV Mapper Professional to create templates for models that have multiple texture maps. Also includes several images that show which materials appear on each texture map for all Poser 5 figures, as well as DAZ figures (Victoria 1, 2 and 3; Michael 1, 2 and 3; Millenium Kids; and Millenium Baby)
A very descriptive tutorial that guides you through creating your character in Poser, making a UV map, importing into Bryce, using photos, creating and adding textures and fine details in Photoshop. For beginners to advanced users.
One question that I see pop up in forums all the time is "How do I make a good image thumbnail in Photoshop?" I answered that question many times, and finally thought, "Hey, I'll write it all down as a tutorial." So here it is.
Importing 3D clothing meshes into Poser to make conforming cloth just got a whole lot easier with PhilC's Obj2Cr2 Python script utility. If you do your prep work right - and there's not really all *that* much that needs doing - you will find yourself freed from the frustration of that bane of Poser content developers: the "Setup Room".A caveat: this is how *I* import clothing made in Blender3D. I may have left a tickbox unticked or left some key point unsaid. Please let me know if you find yourself at a loss as to how to continue. Be happy to help. Another caveat: this tutorial was written a long time ago Blender 2.45?? - WOW!)... I only recently discovered that during a website reshuffle some images were moved, which I've restored. The tutorial still works even in the newer versions of Blender and Poser. I've almost completely gone to dynamic cloth, however, so do not avail myself much of mechanisms that facilitate modelling conforming cloth anymore.
The sole purpose of this tutorial is to introduce you to the world of Poser 5 dynamic cloth props, and to the daunting, Poser 5 Cloth Room.I enjoyed preparing this, because I know the bitch of a time I had learning this the hard way. I truly wanted to save others the grief, hair pulling and gnashing of teeth that normally accompany first attempts to use this room.I also know if you follow the instructions to the letter, you will have a most satisfying and rewarding run.Enjoy.Jusletgojusletgo@ixpres.com
After much trial and error, creating custom morphs in ZBrush for Poser really begins in how you export your Wavefront OBJ files from Poser. This quick tutorial takes you step by step through the process to ensure successful results each time.NOTE: Nudity
This tutorial is derived from my latest book "3D Game Textures: Create Professional Game Art Using Photoshop, Second ed." In it I discuss the latest game technology; shaders, node based materials - you know all the stuff Poser has in it. I notice that the powerful Poser material system seems to scare some away or people don't realize it's there. This tutorial may help warm you up to the awesome power of the Poser material system.
Ash nazg durbatulk, ash nazg gimbatul, ash nazg thrakatulk, agh burzum-ishi krimpatulOne Ring to rule them all, One Ring to find them, One Ring to bring them all, and in the darkness bind them. Those words still bring a chill to me. This is the second image I have created from the Lord of the Rings, and I have been asked by a few artists to post a tutorial on how I did my "One ring image". Although not a difficult image to produce there are few technical details. This is my first tutorial in the new format so bare with me. Hopefully you will learn something.