Velvet Fawness by lwperkins ()
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So I made more velvet--a lot of velvet--and now it's test time. The area light does not seem to like it for some reason, it got very grainy inside her right sleeve. I will try some other light sets tomorrow. These are all Superfly mats; I'm still learning all this PBR stuff. (Also they lie a little, it's not all true to life :D)
That's default la Femme with the number 4 makeup, and a dress I think was a freebie? from Tipol?
Image Comments (12)
Faemike55 () 10:20AM | Mon, 25 January 2021
A very nice render. The body of the dress does look like velvet.
Madbat () 11:33PM | Tue, 26 January 2021
Ah, maybe up your samples or whatever superfly uses. I don't use a lot of velvet shaders, but in Iray I believe they use two shaders, one for the lit side of the fuzz, and one for the shaded side. I think.
Iray actually gives you a backscattering tab that works pretty well--the key is to make the Glossy color darker than the Diffuse color (gives you that edge blend effect) I think this is the formula: diffuse roughness .43 glossy layered weight .33 scatter only glossy roughness 1.00 backscattering .35 backscattering Roughness.17 And that makes pretty good velvet with just a few bright points :D
daggerwilldo () Online Now! 12:18PM | Wed, 27 January 2021
I think the velvet is really coming along. Your work seems to be moving in the right direction. I applaud you for digging into super-fly. Well done.
Radar_rad-dude () 1:42AM | Thu, 28 January 2021
Really nice feel to this one! Most excellent result! Bravo!