Sea Shells by BryceHoro ()
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The objects came from Daz 3D with Bryce 5.5. They are only reflecting and with the camera within a transparent and reflecting sphere. No lights, black sky, black fog and haze with some Color Perspective blended with the green disabled and invisible sun. Colour by the WpH21_SC HDRI from Hypertextures Base for additional colour but no light. Sea shells lit without light.