Pups (for ratfugel) by sackrat ()
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This image is in response to ratfugel's request for more aviation images. This image depicts 2 Sopwith Pups of the RFC's 54th squadron caught by surprise by a German Fokker D1 Albatross in 1916. The Pup while outclassed in armament by the D1, had twice the turning radius and was much more agile at altitude. I expect the Pups made it safely back to base. Rendered in Bryce 6.1, lighting is Zenith Hi-Res light rig by madmax, aircraft are from the Sketchup site, opened in Sketchup and exported as .obj files then tweaked in 3D Studio Max 9. Postwork in PS7. Thanks for your attention.
Image Comments (25)
photostar () 9:52AM | Mon, 04 February 2008
Great depiction of these bi-planes (double wing). Super action render.
kelvinhughes () 10:34AM | Mon, 04 February 2008
wow what a superb piece of work well don indeed sir excellent
Umbetro38 () 10:48AM | Mon, 04 February 2008
wow - i think many steps here before you render this one in vue - but i like your ideas
Burpee () 12:51PM | Mon, 04 February 2008
Excellent scene. I love the clouds and wonder how you got them in Bryce. I have tried to use the Zenith lighting and never got satisfactory results. You did good....wonderful.
kjer_99 () 1:24PM | Mon, 04 February 2008
Good one, Tom! I've got a picture for Ratfugel in the works, too. Tell me more about Sketchup. Not familiar with it.
chrispoole () 6:33PM | Mon, 04 February 2008
Saw something similar to this last summer at the English Heritage show. A great render, I'm sure ratfugel will be pleasantly suprised.
stevey3d () 1:05AM | Tue, 05 February 2008
Superb image! Wonderful lighting and textures! Excellent! 5+
ratfugel () 12:19PM | Wed, 06 February 2008
My apologies for not commenting sooner as I've only just seen your image. Great stuff. Just what I had in mind when I asked you guys to come on to the page. Bryce is badly undervalued as I already said. The program has great depth if one cares to use it properly. Like most things in life, you sometimes have to work harder for the good stuff. To answer how you can get clouds into Bryce. Either make them the hard way, using overlapping stretched spheres etc, which works very well, or you could even import a photograph (using Galileo) as a bill board, take it to the background in 'edit' and then enlarge to fit, setting the up the lighting as you go along. If you do go this way, make sure any objects you use do not cast shadows on to the clouds!
sackrat () 3:47PM | Wed, 06 February 2008
Actually, the way I did some of the clouds in this image was by way of postwork with Flaming Pear's "Cumulus" Photoshop plug-in. I created an object mask render of the aircraft and layered the clouds in with PS7. Thanks for the comment ratfugel, glad it fit's the bill.
RG19 () 1:13PM | Mon, 11 February 2008
Outstanding recreation!!! Interesting to see an "Albatross", that paint job is first rate texture work!!!
Pierre-O () 9:24AM | Fri, 15 February 2008
Nice cloudy environment - I must try this plug-in - Good job !
ThomasMacCallum () 4:42PM | Sat, 08 March 2008
Its remarkable how much depth there is in an apparently simple image. Kudos!
KarmaSong () 4:51AM | Wed, 16 April 2008
This is outstanding work, for someone like me crazy about flight simulation games!