makehuman custom cloth 2 by MatCreator ()
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had to discard my 1st attempt, but after i got the hang of the process went back and recreated it, uploaded for the community =)
its actually easier than it seems, once you get the makecloth items in blender, extract it out and "develop" in your app of choice, same for texturing. once done, assign the vertices of the human, then the vertices of the cloth to match and save it out. makehuman and blender do a good job of the "rest", and then you have a .fbx file to do with as you please, rigged, textured and ready to go. looking forward to playing around with this.