for heroes and villains by MatCreator ()
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went thru the process another time, explored a bit more with things in 3dcoat. hit a serious snag in cc3, the thigh plates got fused with weightmapping, but learned how to solve that issue after some time. first zbrushed fused them as a pollygroup, then cc3 fused them for rigging, what a pita, lol... but im getting more comfortable with the whole thing and am really enjoying the cc3/zbrush/3dcoat combo. 3dcoat is proving to be far more valuable to me, surface modeling and texturing are working out nice.