Fool's Gold Cove by efflux ()
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While building this planet I started to work more with water. There are three water textures blended by ocean depth. One is the main open water wave variations, another is very close to shore and follows the shore in it's displacements but still with some distortion and a third is right at the edge with some slight frothy areas where water hits the shore. It's only very subtle at the moment but I'll be expanding and developing all of this. I'm not using those breakwaves nodes. It just complicates things. You can do it all without those plugins.
Image Comments (11)
Alex_NIKO () 9:21PM | Fri, 01 August 2008
Very realistic work, Ryan... cool water and rock textures.
azrabella () 2:25AM | Sat, 02 August 2008
Fine and most subtle rendering... composition 'aint bad too.
woz2002 () 2:47PM | Sat, 02 August 2008
Nice work Ryan...Id like to see a differing viewpoint that may expoit the waters work youve been doing. Just read your thread about waters...yes its under utilised unless your using the rivers plugin by JB...but thne it takes on a whole new world of complexities :)
claudia02 () 5:29PM | Sun, 03 August 2008
Irgendwie schön ! Nun kann das Leben auf diesem Planeten beginnen........
wirepaladin () 4:43PM | Mon, 04 August 2008
The plug-ins have added functionality but you're right; there are many ways to accomplish the same result. Nice job!