Dancing and bounces by mifdesign ()
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Another test - worked in a rush to only test my script to animate other body parts, like belly and back bottom - made 23 June 2020.
I wrote on Daz forums and published in the forum breast animation - the script was meant for that - and actually it can move any bones.
Somebody asked if it could work as well on the belly, I said yes, so I created all necessary to just make a short video to proof it works as well, on the belly and buttocks. It took me half an hour of design and work to create it.
Comments started about belly wrinkles shouldn't have been there and I started wondering if my english is that bad...
Video Comments (18)
eekdog () 6:29PM | Thu, 01 July 2021
Again a marvelous animation video Marius. Love the atmosphere. 😎🍻
mifdesign () 6:32PM | Thu, 01 July 2021
I love you too, my dear friend. Your kindness and most generous words always make me very happy, my dear Steve.😊💖💖💖💖💖💖💖💖💖💖💖🥰🥰🥰🥰🥰🥰🥰
Kordouane () 3:09AM | Fri, 02 July 2021
Fantastic work, I am in admiration, until now I did not dare to touch the animation, I congratulate you !!
JohnnyM () 6:40AM | Fri, 02 July 2021
Wow...this girl has some moves! I see you have been busy having fun with animation Marius! The work you are doing looks fantastic! Well done my friend! :-)
LevKornowska () 10:09AM | Fri, 02 July 2021
I don't know what their issue was regarding the belly wrinkles. The animation looks great!
I love you too, wonderful. Your generous words always make me very happy, my dear friend. They were right, some wrinkles did exist because I sent a nude BW animation, I put few bones in the belly and then did a quick weighting maps for the belly. Same was done for the buttocks. I wrote the belly and the buttocks are made only to proof the concept works and it worked. I had written as well it was meant for breast only (otherwise they would have had to add their own bones and weight maps..) but there was a question if it would work on a large belly, others asked if buttock would. I said yes and made a quick proof it works as I mentioned. Even so, those wrinkles in the belly were quite acceptable, in reality there are wrinkles in the area they commented. They seem to not understand a quick set made within minutes - to proof the extras they asked - was not meant to work as a final product, it was meant to prove it works only. I also mentioned it was for breast, because the breasts has already their bones. What was until then in the market didn't use my concept. Latest most realistic simulations used totally different approaches like computed paths breast should move depending on weight and size, others used springs, others used patterns. Even the latest best commercials, sci-fi trailers, hadn't that concept I used. Within only 5 months, some "3d hard working" company registered in the wild - I shall not say where - managed to reverse engineer and publish a plugin using my concept 100%. It walks like ducks, it quack like ducks.., I don't care, they still have no idea why it works, they could only say what's it's obvious only. If they knew why it works, their add-on would have been in the market long time ago. It was long needed and the reason was fundamented almost a century ago. However, I shall not say it. If they would had the guts to mention 'we were inspiring our work from..' it would have been another story. In that situation, I would have even explained them why it works and thus they could have done a far more advanced - due to their large team - add-on with more fancy options. But they are pussies and for pussies communications are broken for good. That's all I do to pussies, I stop talking to them for good.
jdwtrxk () 2:46PM | Fri, 02 July 2021
A very productive half hour...didn't see the belly issues but I'm no measure so !'ll take your word for it. Shame that commercial artists can't play nice - if I knew the plugin and had it my contents, I'd remove it on principle. A hard lesson, Marius, but don't let it keep you from doing good work. Some of us appreciate it...
Nothing will ever stop me, I do it for the wonderful people not for the impaired ones. I do not give names or tips to identify them. But for me, they do not exist anymore. End of story.
I do appreciate you have balls and guts, such people make life worths living. And they are so many here.
I am very sure many people do help without even let us know they do it for helping. I am 1000% sure. These people are what makes humanity stand right, what humanity means and what it was meant for.
Beethoven's 9th Symphony Movement IV "Ode to Joy", was written for these people in mind, not for the fallen trees.
And Beethoven is immortal.
Thank you very much for the generous words, my dear friend.😊💖💖💖💖💖💖💖💖💖💖🥰🥰🥰🥰🥰🥰🥰
Richardphotos () 4:00PM | Fri, 02 July 2021
very sexy dance and "bounces". among the most realistic 3d dance moves I recall seeing
mifdesign () 4:06PM | Fri, 02 July 2021
I love you too, my dear friend. Thank you very much for the overwhelming generous words. 😊💖💖💖💖💖💖💖🥰🥰🥰🥰🥰🥰🥰🥰🥰
RodS () 8:32PM | Fri, 02 July 2021
Another amazing animation, Marius! You do these so well! I may have to give this a try at some point.
poser4me () Online Now! 10:06PM | Fri, 02 July 2021
A fine work and animation, as your English. Stay positive!
paul_gormley () 10:24PM | Sat, 03 July 2021
that is very impressive scripting, much better than Skamotion, and your English is probably a lot better than a lot of people born in the UK :) keep up the great work
I love you too, my dear friend. Thank you for your overwhelming generous, heart warming words.
About other's approach to animate rigged characters it's another story. They might have used expensive sensors and software to collect 3D data for animation (motion capture). My "impressive" scripting can be done by anybody, the only thing that might matter is the simplicity of the implementation. What makes simplicity work that way, it's a little bit of maths and a teaspoon of another science I shall not name, it was first published in the 30's in Paris. French Academy knows much more :)))
The tasty thing in programming is you actually never ever learn programming, you learn a programming language.
The way one implements a solution, that is what programming stands for. Unfortunately, this is not a joke, this is the bare truth.
daggerwilldo () 10:59PM | Sat, 03 July 2021
The movement of hair and fabric are very impressive !!! i would love to know the render time to assemble this animation?. i would also be interested in how long you estimate you were actively involved in creating this fantastic work?
Thank you very much, my dear friend. By that time I was using a mighty GTX 750 Ti :)))) each frame was rendered in less than 2 minutes, adding bones and weighting half an hour, running my script probably a minute or two more. More time needs to be added for optimizing my hair shader, for simulating and render tests to aquire less render time/frame for hair as well. Cloth simulation was also optimized. These might have added two more hours because every hair optimization needed to be simulated again and render tests be run. But this was my approach, others might need less to do the same work; there are many ways to cook a meal 😊😊😊 I hope I answered your questions.