Carlton WIP by KarenJ ()
Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
A new texture and morph I'm working on for M4. What do you think?
Image Comments (5)
LBJ2 () 2:32PM | Sat, 03 January 2009
Looks great so far, Karen. #:o) Love his little beard. Very promising.
TOPcat831 () 9:37PM | Sun, 04 January 2009
Looks alot like the rapper Akon He look a little ashy. I have to see a decent nubian texture for M4 But I'm sure with a little tweaking it will be great
kobaltkween () 7:22PM | Mon, 05 January 2009
i think the shape of his face is pretty good, and i like that the texture has a lot of detail. unfortunately, the detail comes with lots of burned in artifacts. his eyelids, eyebrows, beard and lips especially show burned in specularity. also, his brows look like they're stretching and are surrounded by skin that's oddly lighter than the rest of his skin. something odd seems to be happening with his nostrils. i can't tell whether the morph has deliberately skewed his nose so that his right side is lower than the left, or if there's something with the light or the texture itself. i think the shape of his eyes is good and interesting, but his eye materials are off somehow. i myself am weak in this area, so i don't know what advice i can give you other than try to add some AO and shadow to the whites and iris if you can. we can't see his neck and body very well, but the texture seems to be scaled fairly well to match his face. i think his overall head shape is realistic and attractive. his cheekbones are striking. if you haven't incorporated bagginsbill's PR2 or PR3 VSS skin shader, i'd suggest doing so. it makes a big difference, and i haven't seen a better skin shader that's OK for commercial use.