Crash Landing: Nucladian Beginning by frndofyaweh ()
Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
The story begins....
Admiral mikisii Britezi forms a plan:
After seven decades and 3 years, the Nucladians had finally finished their long journey, in search of a new world.
The planet they had spotted, in this remote, un-charted galaxy, was harsh indeed; nothing but water and very little forgiving land. The Admiral knew this equatorial region, they had ditched themselves into, was a lucky break and could have been disasterous, with so little available or level landing sites(Crash site, above, at bottom left).
Admr. Mikisii and his advisors began to formulate a plan.
The Nucladians were very adept tunnelers back on mother Nacla. Nacla was a beautiful planet before It's sun began to die. Although Nacla was very mountainous, there was plenty of prime land around and caves networked the whole planet. Thus, over the centuries of time, the Nucladains became quite advanced at mining. Boring through the hardest of rock, was like slicing a cake to these folk.
The plan was discussed and democratically voted on. The selected plan was to; terraform and terrace form at the same time! This small civilization of 1000 folk, would step the mountainous and rugged terrain of their new planet! They named their new home, "Nucladius".
Here we see the step and terraforming taking shape, as the engineeing staff dismantles the old, "Arco" craft(above, at top left).
The red domes above, that appear as small dots; are actually each the size of small parks and housed many, exotic fauna and fungii, carefully preserved and carried from Nacla.
To be continued.....
copyright Adonai puplishing:july 12,2005
This is also posted in my city journal at http://www.simtropolis.com. If you are SimCity nut; you should already be a member of this amazing gaming site.
Image Comments (5)
frndofyaweh () 1:16PM | Tue, 12 July 2005
P.S. THe pixal by pixal technique, takes some patience, but produces better results than layers in PS. Well for me anyways. Peace out all.
Digimon () 3:42PM | Tue, 12 July 2005
So you are using the game editor to create terrains? Are you bringing in a ship graphic into Sim City? Whatever you're doing, it's cool! I love playing with game engines, and adding art. This looks very creative!! (Sorry took 4X)
whiskeysierra () 4:04PM | Tue, 12 July 2005
s u p e r !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - you're the master, Mike !!!!
zescanner () 4:43PM | Mon, 18 July 2005
I agree... this is quite interesting. Please keep working on this story and showing illustrations for it. The commentary on the techniques and details is also enjoyable.