Fungus Continues by efflux ()
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Work progresses with what I originally called Fungus a.k.a. "displacement nightmare". It looks less like fungus now
This is an extreme close up of a shoreline. The cliffs have huge displacement, not just the displaced rocks you can see but the entire mountain side
The render times may be fairly long
I've still got to work on oil slicks and poison gases and a few more displacement trickeries
Image Comments (4)
SoundChaser () 8:24PM | Tue, 13 April 2004
Neat stuff - the displacements are totally whacky!! I bet it takes a long time to render...