Just Passing Through by MortemVetus ()
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As much as I adore TerraDome2, there's always been one thing that has bugged me,.....the lack of being able to put down roads/tracks/trails/paths. But after a heck of a lot of experimenting, we think we've arrived at a usable solution. This allows the inclusion of roads and paths, that will effectively add on top of any other morphs in play. Caveat: This may not be true in cases of either lots of morphs, and/or some of the more extreme morphs that exist for it. Shall be destruction testing these roads over the long Easter weekend to see what they will play nicely with. I know some will just not work, and some may look a bit odd. Skull Hill morph for example, from our TerraFirma 1 pack, will look really strange with a road running through it. It looks promising. :)
Image Comments (5)
mazzam () Online Now! 6:25PM | Thu, 01 April 2021
Wonderful scene and a promising development. But would also like to see a wider range of terrain materials designed to be used and respond to an infinite sun - like most everything else in the poser world.