High Ground by DustRider ()
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Haven't had any time to do any 3D "art" lately. I'm in a minor break (about a week) before things get way too busy again. So I thought I'd relax and do a render or two. This wasn't what I had in mind when I started, but I like the way it turned out. It was going to by one of those images with lightning hitting a sword held stretched high above the figure, but one thing led to another, and away from my original idea.
The back story here to fit the theme is the advantage, or power, that high ground would give the warrior. So not only is she a powerful warrior, but she also knows how to outwit an opponent to get the advantage as well.
The base figure/textures are Gwennili for G3F from DAZ with a lot of additional morphs and shader tweaks (to improve color and sss). The lighting is the default DS HDRI rotated to get a good lighting angle with a couple of sectional planes to let light into the canyon environment. the image was rendered using Iray in DS 4.11x. Postwork was limited to adjusting levels, adding an unsharp mask layer, and adding the signature.
Thanks for stopping by!!!
Image Comments (10)
Saby55 () 11:48PM | Mon, 27 May 2019
WOW...Gorgeous girl...Marvelous creation ...Outstandingly done !!!👍🖐
Darkglass () 7:54AM | Tue, 28 May 2019
Love this....Very impressive, quality image and character, great composition, first class render and work.....!
rajib () 2:11AM | Sun, 02 June 2019
Whatever led to this the result looks amazing ! Very impressive work on this one. Excellent posing and staging.