Start of a busy day by Anthony Appleyard ()
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"Last day of the amnesty, but the load coming in isn't getting much less, commander may have to extend it - all these civvies round our base, I'll be glad when it's over - it was overdue time they put proper controls on who has what and uses what and what for - order came in to save apart all stab-jacket inflation cylinders, they didn't say what for - hurry up all their weepy goodbyes to favourite kit - back before 1960 they should have put breathing set diving under a naval/industrial control as soon as civilians started "playing at frogmen" - stuff strewn about, untidy people too quick to dump and run, they don't like being in here - too busy sorting and stoking to go round with a wheelbarrow and a shovel - that red Volkswagen Golf's left his car to barrow stuff in with his own barrow, blocked the queue - some time they'll realise that "the party's over" ..."
This is a restart and change to an image dated 22 Feb 2002 that I made in Poser 3 and Poser 4 times. I could not find the old image's .pz3 file, so I started blank and used the old image as the background as a guide to know where to put what.
Image Comments (3)
Anthony Appleyard () 5:25AM | Sat, 05 August 2017
The grey man is the Racing Car Driver, anyone remember him?
The blue car is an old model with the inside and the outside surfaces coincident but in different materials, in modern Posers causes a rendering fault, funny streaked effect, so I had to render in "reversed polygons" mode; but the white van's back doors are one-sided and the left back door here only renders in use-reversed-polygons mode, so I had to render in both modes and cut-and-paste as postwork.
Kazam561 () Online Now! 12:39PM | Sat, 05 August 2017
This is a nice blast from the past. Also a lot of figures in one scene for Poser 3 and Poser 4.
Anthony Appleyard () 6:52AM | Sun, 06 August 2017
"Also a lot of figures in one scene for Poser 3 and Poser 4." :: sorry:: after I reconstructed the old Poser 4 scene, I enlarged the view area and added more characters and props.