Thu, Mar 28, 7:35 PM CDT

VWD Fire Fighter Boots 01

Virtual World Dynamics Realism posted on Jul 02, 2017
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Description


Fitting shoes and boots to figures they weren't originally created/rigged for in DAZ Studio has often been a disappointing process for me. Wouldn't it be great if we could use VWD for the really nasty ones, or the ones that just don't look good (enough)? So I tried to fit and pose some really old fire fighter boots for M4 by Billy-T to G2M using VWD, just to see what would come out of it. Those boots consist of a number of separate, unwelded meshes, so they were a perfect test for the 'neighborhood' (or proximity) rigidity method that makes VWD so unique. And, no real surprise, it did splendidly!

Production Credits


Comments (3)


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rajib

8:56AM | Sun, 02 July 2017

Nice ! VWD crashes for me every time so don't use it anymore.

erik-nl

11:03AM | Sun, 02 July 2017

Strange, did you try the latest version too? When pushing things REALLY hard it occasionally crashes on my PC, but with 'normal' stuff it doesn't anymore. It still is a 32-bit application, it can only handle a modest amount of data because of that, we'll have to be considerate with it until it is fully rewritten using more modern programming tools. Fingers crossed that won't take too long, then it will really fly : )

)

ArtistKimberly

5:12PM | Sun, 02 July 2017

Excellent Work,

)

flashone

2:39PM | Sun, 13 August 2017

Fantabulous work!!!

erik-nl

2:40PM | Sun, 13 August 2017

Thanks!


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