Forum: Poser 12 - Feature Requests


Subject: Feet Cameras

DexPac opened this issue on Sep 06, 2020 ยท 7 posts


DexPac posted Sun, 06 September 2020 at 11:37 PM

This might be a weird request but I think cameras that function the exact same as the hand cameras, but for both feet, would help out a lot when creating poses.


RedPhantom posted Mon, 07 September 2020 at 7:22 AM Online Now! Site Admin

yes. I agree


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Miss B posted Mon, 07 September 2020 at 12:42 PM

DEFINITELY!!! I've been wanting this for years!!!

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parkdalegardener posted Wed, 09 September 2020 at 6:17 AM

Since you can create cameras with a click of the button; why not just create your own? Make a camera. Point at the foot in question and parent so that wherever the foot goes the camera moves and keeps the foot centered more or less.Save it to the library for use in the future.



RedPhantom posted Wed, 09 September 2020 at 1:28 PM Online Now! Site Admin

parkdalegardener posted at 1:13PM Wed, 09 September 2020 - #4398983

Since you can create cameras with a click of the button; why not just create your own? Make a camera. Point at the foot in question and parent so that wherever the foot goes the camera moves and keeps the foot centered more or less. Save it to the library for use in the future.

Using the parent/ point at doesn't act the same as the hand cameras. The camera will twist and rotate oddly to follow the foot and you can't move the camera closer or further from the foot. As you can see, the right-hand camera stays upright. The right foot has a dolly camera pointed at it and parented to it. The left foot has a revolving camera. Neither works well.

camera examples.JPG


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DexPac posted Wed, 09 September 2020 at 2:23 PM

parkdalegardener posted at 2:16PM Wed, 09 September 2020 - #4398983

Since you can create cameras with a click of the button; why not just create your own? Make a camera. Point at the foot in question and parent so that wherever the foot goes the camera moves and keeps the foot centered more or less.Save it to the library for use in the future.

There's a lot of stuff like that we can do ourselves to make the program a little easier to work with, but it's far more convenient when are actual functions of the program rather than homebrew workarounds. Even if we could make feet cameras that worked perfectly, having them right there on the camera control panel would make the workflow so much smoother.


Zaycrow posted Sat, 26 September 2020 at 3:07 PM

Select the foot and click the "Frame Selected Object" button. Make sure you are in "Orbit Selected Mode". Very fast method to select anything in the scene and have the camera orbit around that.