vintorix opened this issue on Dec 19, 2017 ยท 2 posts
vintorix posted Tue, 19 December 2017 at 6:16 PM
Memory folds is one of the most desirable things you want to have on your cloth as it unbeatable to give that realistic look. We get nice folds in MD but it is always real-time wrinkles. So what if you have sculpted a nice piece of cloth in ZBrush and want to have it in MD format? Normally we go the other way, from MD to ZBrush but it is also possible to change tack. (pun indented). For that we can use the flattening tool, one of the most fantastic things ever to come out from the MD Team laboratory. Here is the real example workflow,
And here is the result!
The idea is to have a non-wrinkled version as default, and use the wrinkles as a morph target...
vintorix posted Tue, 19 December 2017 at 10:48 PM
Here in 10 particle distance, then comes texturing and Substance Painter..