weiesnbach opened this issue on Sep 22, 2020 · 9 posts
There could be a solution via displacement maps. Cloth simulation works on mid-plane. The vertices are located in the middle of the fabric. Displacement maps can bring the offset to simulate thickness. Then however you still do not have the edges. Making the edges could be a post- process growing edge facets on free edges of the garment. Also Superfly sadly does not support microfacet displacement. Growing the edges would be doable but it would require garments are specially prepared for this, come with dedicated scripts, and users need to know what to do. The same script could move the vertices of the collision object a little inward to simulate the reaction of the skin to the pressure of the garment. This however would require greater control and access than offered by the present script interface. Let's hope the updated Python implementation in Poser12 allows to do this sort of things.