Forum: Carrara


 Subject: Bow Wave Using DCG Terrain Tools

bwtr opened this issue on Jan 06, 2009 · 32 posts


  bwtr ( posted at 5:17PM Sat, 10 January 2009 

Mark I am so frustrated at my "thickness" but I have difficulties still. I have Two individual Water shaders for applying to the Infinite Plain. One has a Terrain tools Surf effect assigned by the Intersect to the Wake shape object. The second shader, with a differently constructed Surf effect, is assigned to the Terrain via the Intersect. To get the end result needed it would seem that both shaders need to be applied to the Infinite Plain at the same time? I have been attempting to find a solution via the Reference Shader principle but I am stumped. Brian

bwtr