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 Subject: Save library item with textures

FVerbaas opened this issue on Sep 30, 2020 · 4 posts

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  FVerbaas    ( ) ( posted at 3:13PM Wed, 30 September 2020 

I have made a prop, say a chair. It uses various textures from my little library. I want to be able to move it elsewhere though, so preferably with the relevant textures included. Can we pleez have an option to save an item to library with textures? A sort of compound document maybe?


  ockham    ( ) ( posted at 10:15AM Wed, 07 October 2020  · @4401140

Good idea, but sort of hard to see the best implementation.

I use the same set of wood textures for all furniture and buildings, so I just copy all of those JPGs into a new runtime when I start a new project.

Maybe this would be an option to copy all used textures into the same Props folder where the prop is saved, and write the filerefs in the PP2 to match those locations.

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  FVerbaas    ( ) ( posted at 1:16PM Wed, 07 October 2020  · @4401148

I was thinking of a sort of compressed folder, a bit in the way of Collada or FBX with embedded textures.


  an0malaus    ( ) ( posted at 5:12AM Thu, 19 November 2020  · @4405094

@FVerbaas, with a little bit of effort, it might be viable to modify the CollectSceneInventory.py script bundled with Poser to just deal with the currently selected actor, if it's a prop, or figure, if the selection belongs to a figure. That script gives the option to place all of the required resources in a folder, which is not exactly the same as transferring it to a specified runtime, but might be sufficient.



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