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 Subject: Feet Cameras

DexPac opened this issue on Sep 06, 2020 · 7 posts

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  DexPac    ( ) ( posted at 11:37PM Sun, 06 September 2020 

This might be a weird request but I think cameras that function the exact same as the hand cameras, but for both feet, would help out a lot when creating poses.


  RedPhantom    ( ) ( posted at 7:22AM Mon, 07 September 2020  · @4398830

yes. I agree


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  Miss B    ( ) ( posted at 12:42PM Mon, 07 September 2020  · @4398853

DEFINITELY!!! I've been wanting this for years!!!

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  parkdalegardener    ( ) ( posted at 6:17AM Wed, 09 September 2020  · @4398983

Since you can create cameras with a click of the button; why not just create your own? Make a camera. Point at the foot in question and parent so that wherever the foot goes the camera moves and keeps the foot centered more or less.Save it to the library for use in the future.



  RedPhantom    ( ) ( posted at 1:28PM Wed, 09 September 2020  · @4399019

parkdalegardener posted at 1:13PM Wed, 09 September 2020 - #4398983

Since you can create cameras with a click of the button; why not just create your own? Make a camera. Point at the foot in question and parent so that wherever the foot goes the camera moves and keeps the foot centered more or less. Save it to the library for use in the future.

Using the parent/ point at doesn't act the same as the hand cameras. The camera will twist and rotate oddly to follow the foot and you can't move the camera closer or further from the foot. As you can see, the right-hand camera stays upright. The right foot has a dolly camera pointed at it and parented to it. The left foot has a revolving camera. Neither works well.

camera examples.JPG


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  DexPac    ( ) ( posted at 2:23PM Wed, 09 September 2020  · @4399020

parkdalegardener posted at 2:16PM Wed, 09 September 2020 - #4398983

Since you can create cameras with a click of the button; why not just create your own? Make a camera. Point at the foot in question and parent so that wherever the foot goes the camera moves and keeps the foot centered more or less.Save it to the library for use in the future.

There's a lot of stuff like that we can do ourselves to make the program a little easier to work with, but it's far more convenient when are actual functions of the program rather than homebrew workarounds. Even if we could make feet cameras that worked perfectly, having them right there on the camera control panel would make the workflow so much smoother.


  Zaycrow    ( ) ( posted at 3:07PM Sat, 26 September 2020  · @4400347

Select the foot and click the "Frame Selected Object" button. Make sure you are in "Orbit Selected Mode". Very fast method to select anything in the scene and have the camera orbit around that.



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