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Forum Coordinators: Jules53757
Character Creators F.A.Q (Updated: 2017 Feb 22 12:52 pm)
THE MIGHTY WINGS3D
THE CHARACTER CREATOR DEPOT
Subject: Character Creator Depot - Post all links related to characters
Hello artists, I want to start a thread that will be a reference for us all. From tools to artists, from articles to inspiration. Post all your bookmarks right here!!!!! All i ask is a small description of the link, like this: www.wings3d.com - the best free modeler software available (IMO the best among the non freeware as well) www.barontieri.com - one of the best concept artists i know and a great pal. http://www.ambientdesign.com/artrage.html - A free painting software that simulates traditional medium. ULTRA COOL!! www.warpedspace.org - home of amaan akram one of the best references for adding character to a character using lights. www.taron.de - the character master thats it for now.. I have much more but im gonna post in small doses cos i dont want to cause an OD somewhere in the cyberartspace :) cheers mates Loggie
Excellent Character/Creature concept designs: http://www.wildpixels.com/brasshorse/ http://www.characterdesigns.com/ http://anime-model-sheets.com/ http://www.teamgt.com/index2.htm 3D Character Artists: http://www.3dluvr.com/loganarts/ - (A great guy, our mod, my pal, and an excellent artist. Recently updated website.) http://erikasorson.com/ - Excellent low poly game artist, his texture work alone is amazing. http://www.thehobbitguy.com/index.html - Excellent 3D artwork and a really cool person too. http://www.secondreality.ch/ - Arlid Wiro's website. Great character modeling tutorial and an excellent artist to boot! There are more but I'll leave ya with that for now.
i cant believe i forgot this one: http://cube.phlatt.net/forums/spiraloid - digital sculpting forum http://cube.phlatt.net/home/spiraloid - home of Bay Raitt (gollum) http://cube.phlatt.net/home/spiraloid/movies/bayPlayMirai.avi - MUST HAVE TIME LAPSE - GONNA CHANGE UR PERSPECTIVE ON CHARACTER MODELLING
Attached Link: http://www.n-sided.com
The Demo version of QUIDAM by n-sided, for Windows, is available. http://www.n-sided.com no, it's not a Poser competitor, well perhaps for some, but this is more focused on making new models, and sending them to your favorite 3D animation tools. Complete with bones, textures, normal maps... It will make new characters from existing free samples. You can also import OBJ geometry to make stuff from models coming from Poser or others. I'll have some more examples of my own at http://www.thebest3d.com/nsided Note that there is now an official forum at their website, and the unofficial Quidam forum at yahoogroups. Would be great to have a forum at rosity on Quidam. It's brand new but already one of the busiest threads at eovia3d.net, although it's not from Eovia. n-sided/Quidam was created by Pierre Bretagnolle, amongst others, and he's known as an Amapi grandmaster.
I'm not sure if this is the right place... but.
I'm looking for someone to create several custom Poser figures. These are not going to be super high detail. The facial features don't need to be great but the clothes & hair need to look indicative of a real person. I'd prefer they were based on v4 & m4 so that I can the walk designer.
Anyone know of any services that create custom poser fig's? Please email - firstname.lastname@example.org
Hi. I do creation using a completely different tool set for a different type of 3D art - landscapes. However, I have noticed something about the 3D Male models featured here that I thought I'd point out. I'm also a photographer and what I notice about male models - especially athletes is a stronger, larger lower leg/ankle physiology than I see on many of the 3D male models showcased here. Also, men - especially athletic men tend to have a wider & more powerful foot. You CANNOT use the same skeletal template for males & females. And trying to - looks ridiculous. Even teenage boys just hitting puberty usually have much visibly stronger ankle/foot development than women of the same weight. Whoever is building these 3D models needs to pay close attention to that. Doing it incorrectly makes it look like the designer was lazy or inattentive.