November To Remember At Renderosity!
November 8, 2010 1:40 pm
A Sale So Big - You Won't Soon Forget!
During the month of November, the Renderosity MarketPlace is giving thanks to our loyal community and offering a sales event that you will remember for years to come!
Our team has carefully selected over fifty (50) products to include in our 'November To Remember' sale. Every day of the month we'll select three (3) products to be put on sale for approximately eight (8) hours each. Unlike previous similar sales, we're lengthening the amount of time each product is showcased in order to help you find the product you desire at a great price!
To ensure you get the best deal on the product of your choice, be sure to pay close attention to the MarketPlace homepage and Renderosity's homepage right sidebar for the product that is currently on sale! This is your opportunity to fill your cart with great 3D products at memorable prices.
Periodically, we will also be sending out a daily broadcast message to our newsletter subscribers detailing which products to look for during that respective sale periods. If you haven't yet subscribed, or have opted out of receiving our newsletter, this is a great time to visit your profile page and put a check in the 'receive newsletter' box.
The November To Remember sales event will be running thru the end of November and great savings will be available 24 hours each and every day! As always you can find many other great deals in the Sale Department in the MarketPlace.
You MUST have the item in your cart and completed checkout before the timer reaches zero. Discounts and refunds cannot be issued if purchase is made after the timer has expired - so be quick!
- Sale! DM's New Releases
- JeffersonAF Store Sale!
- Returning Vendor - Netherworks Up to 45% OFF
- Voodoo Halloween Sale!
- Maddelirium's Store Sale!
- Upgrade to Poser 11 or Poser Pro 11 for just $99
- Tricks OR Treat Event
- Products So Ghoulishly Good
- SuperHero Sized Savings - EXTENDED
- FREEBIE Spooktakular - 13 Days of Halloween
I still think you'd (Renderosity and the vendors) would make more money with a sale page with the items up through the week then an item every 6 hours. Sure you get more page hits this way, but the other way people can plan purchases better (rather then miss them as sleep is needed by all). Personally, last time it was a week by week page list I spent around 300% more.
I agree with Kazam561. I don't like these timed sales much. The items I want usually come up in the middle of the night while I'm sleeping. I prefer a few pages of items at good discounts like the Summer Solstice sale earlier this year. I usually spend more money on those types of sales than these timed ones because Rendo doesn't have an unconditional, user-friendly return policy like another popular 3D venue. So I tend to be cautious.
I have to agree with the previous comments : I would prefer to have the items on sale for longer. The 8 hours thing reminds me more of a MMORPG grind quest (if you ever played WoW you know what I mean). The items should be put on sale for at least a whole day, perhaps two, so you could see them no matter your time zone.
I agree, short-timed sales only benefit someone who checks in every 8 hours. Some of your customers may have other activities besides surfing here. This constant buy fast thing gets old fast. Watch the poll numbers on DAZ PC Polls and you will see that after the first day or two voting takes a big drop until the last day. You have a global client base sales should run a minimum of 24-48 hours.
I actually don't think that Rendo would make more money with an "untimed" sale - the "quick, before it's gone" psychology seems to work pretty well, as does the spending of many low amounts instead of ending up with one big cart (which tends to be reduced to half it's size for "saving money", something you simply can't do with only one item in there). Also, there's those of us who think it's a lot of fun (and 8 hours is a pretty long time - that's just one change in 16 hours and therefore works well with activities like sleeping and working). My only peeve with this sale is that I think it's in dire need of some diversity. It's almost only characters, and there's only so many of those any Runtime would need...
lol, good observation killy1999 I've played a few MMORPG like games and they do become grind like for building up experience points. :)I would like to thank all the vendors that participated and I do greatly appreciate the sale items I am able to catch (timing wise). As Nathrai stated, 16, or 24 hours would work very well, maybe 30 hours? Sleep and work do interfere with fun :) On a side note, HAPPY THANKSGIVING everybody!