How did you get started in 3D Graphics? I was impressed by the real looking 3D Graphics in the Final Fantasy movie back in 2001. This is when I got started. How long have you been working with 3D Graphics? I began about 1 and a half years ago. Do you have any formal training? I learned all the techniques for 3D Graphics by self-education. What software do you use to develop your products? I'm always using Light wave, Photoshop, and UVMapper Pro. I think that Light wave is the optimal software for complicated polygon modeling. How much time is required for product development? It is about 300 hours. I'm still working on my skills. Modelings take me a long time. Do you have any advice on how to get started selling 3D Products? You need a lot of time to develop your skills. Therefore, I think that you should strive for modeling. Don't get impatient while developing your skills. Where does your inspiration come from when developing new products? I browse the Renderosity Art Gallery to get ideas on what customers may want. How has Renderosity's on-line community played a role in regards to your products, friendships and learning? Because I'm poor at English, I don't participate in a forum, but I was able to meet many friends through the instant message. Their sensitivity and advice will have great impact on my future products. Do you have any final words? I speak Japanese usually. I have to study English more, and I think that I want to deepen friendship with more members.