Cast Your Vote in the 2009 Halloween Design Contest
October 15, 2009 10:18 pm
Watch your step! There are all sorts of dangers around...
So whatever you do, DON'T GO IN THERE!
The 2009 Renderosity Halloween Design Contest is now in voting! We are looking for your vote for the best interpretations of the Don't Go In There theme, so now is your chance to choose the scariest creations! The voting begins October 15th and continues through 12:00pm noon on Thursday, October 29th, so get your votes in now!
Choose carefully! The best submissions that follow the Don't Go In There theme will win prizes from some of the top companies in the industry! Be sure to cast your vote for all three of the following categories:
The DEADline for voting is Thursday, October 29th at 12:00pm noon CST (Renderosity System Time) . For more information on rules, deadlines and categories, check out the contest page.
Winners will be announced on Halloween 2009!
Remember to check out the contest page for general rules, submission guidelines and other important information!
We would also like to take a moment to thank our generous contest sponsors. Make sure to visit these sponsors to get the tools you need to win the Grand Prize!
Need that model, texture set or plugin to make your next project a scream? Take a look at the MarketPlace to find all the digital content you need!
DON'T GO IN THERE! - I love the theme for this year. Last year I remember a vote for the theme, I didn't notice a vote for this year - but - I'm thrilled with the theme. WAKE THE DEAD - four contests ago was a super theme. DINNER WITH THE DEAD - helped me find the direction where my BONDAGE story was going. CARNIVAL OF EVIL.... fun contest, but felt limited in the theme DON'T GO IN THERE - No limits, I see a lot of GREAT ideas going in all kinds of directions. I look forward to seeing all the cool art that will come out of this years contest... GREAT JOB IN SELECTING THE THEME!
I really wish they would stop imposing this 800x800 limit, and at 72dpi no less. No one I know that does 3D work uses that resolution. It just makes it nearly impossible to put much detail into the images, and really really limits what you can do. It's kind of a letdown to see that they still have it this year...
that's part of the contest too..i think it helps the theem by putting it in a small, confined space to work with...kinda feeling cramped, claustrophobic? and the image people sees...don't go in there. so it's either stuck on a cramp space or go in there...hEh