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News of the Week for Sept 21-28, 2019

Sep 21, 2019 at 01:18 pm by gToon


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Our weekly video news program covers Renderosity.com and hand-picked Industry news via our Renderosity Magazine website.


Charm Sifu by crender

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Renderosity News

  • ????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????Gallery of the Week is the Daz|Studio Gallery. Amazing gallery filled with fresh, beautiful images in every style. This gallery really shows what you can do with Daz|Studio. Check out the video gallery.

  • Poser 11.2 is out! Bondware's first release of the recently acquired Poser application is a transitional release. It changes over the licensing system, but also provides a lot of extra content. If you have Poser 2014 Game Dev, Poser 11, and Poser Pro 11, this update will convert your Poser to Poser Pro 11.2 at no additional cost. If you have Poser 10 or below you are not required to update, but you can upgrade for $99. Upgrades can be found at PoserSoftware.com/store.

  • Interview with Sept VOM Powerage. We have a brief interview with Powerage (see below) and a video gallery which features 10 works from their Renderosity store. Our thanks to Powerage for taking the time to talk with us and for providing the music, composed by Powerage, that goes with the video.



Renderosity Magazine News

  • Review: Landscape photo enhancing with LandscapePro. LandscapePro is a software aimed to digital photographers, or hobbyists, that will help you retouch pictures of landscapes and cityscapes. Nemirc reviews this helpful tool.

  • Focus Unreal Engine: Key Elements in Dark Ride. Ricky outlines his Dark Ride project's goals and requirements. Unreal Engine 4 is challenging in some respects, but it's a lot of fun to work with!

  • Reallusion releases Character Creator 3.1. Reallusion releases Character Creator 3.1, a new update featuring character creation and animation solutions for realtime engines. The new update enhances the workflow for importing and editing 3D character clothing and assets, remeshing characters for crowd animation in iClone, and an intelligent character pipeline for Unreal Engine 4 and Unity.



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