mr.nerb 3:32PM Wed, 06 December 2006
Excellent tut, no more "stupid" props from now on eh! Finally cleared up my ignorance in parenting props to body parts with dragging & dropping in the heiarachy editor. Thanx BlueBeard :-)
ulysses30 3:51PM Sun, 02 March 2003
Very Helpfull indeed!! Many Thanx :)
Raypete 1:34PM Fri, 14 February 2003
For an absolute beginners that tutorial was right on the money most especially because the author doesn't assume prior knowledge but clearly outlines each step (and at one point notices an assumption and goes back to clarify). Great. I'm going to grab the files and try it again.
zorbo 1:05PM Fri, 14 February 2003
I just want to say: THANX !!! & GO ON LIKE THAT ;-)
L.W. Perkins 8:46AM Fri, 14 February 2003
Thanks so much for the smart prop tut--it was exactly what I was looking for. (I have been making stupid props;-) The only problem is every time I see Posette's coffee I want a cup!
bsteph2069 6:42PM Tue, 11 February 2003
Thanks for the tutorial. This is the clearest and most evident I've read. Thanks alot. Bsteph
mon1alpha 5:42AM Tue, 11 February 2003
Nice tutorial, easy to read and well presented :)
BlueBeard 6:13PM Mon, 10 February 2003
Sorry, I didn't mean to imply that it 3DS Max did. What happens is that other program can and do use the 3DS format to translate to poser, and not all of these will include the material names.
Drai 12:40PM Mon, 10 February 2003
I have to disagree with Page 7's synopsis on material names importing into Poser, at least in the case of, from 3DS Max. If you name the material in the Material Editor of Max, it will transfer over to Poser as well during import. No criticism, just information. Great tutorial, very professional dialogue!