This is the first part of a three part tutorial series entitled "There is No Spoon"
. At the end of this first part, you will be able to model a reasonably detailed mesh of a spoon that will be ready for a simple animation on spoon bending.
Due to the high level of custom configurations possible in the LightWave 3D user interface, I have tried to retain the default configuration and the standard shortcut keys.
Have fun. :o)