this is poly painting tutorial with Zbrush.
reference tutorial tip of fox(1),(2)
you must made uv map with your 3d figure before this,that help by tip of fox part2
let's start comtogether
pictures1,2)first you half to enter zbrush main interface next you click texture that button above at zbrush interface as picture(1).
when click texture rasing button image plane>load image and click you can call your photography file and load in zbrush interface as picture(2)
picture3)and click import call 3d figure as wave front object file that button at right side interface as picture(3)
picture4)before load 3d figure shader change to fast shader with left side below texture off in zbrush interface help with picture(4)