To scatter objects in the scene (Vue d'Esprit 2)

Skill Level: Intermediate / Views: 310

This brief tutorial has the purpose to help the user to dispense objects in the scene defining,through filters, areas or paths with which to position and to group such objects.

raffyraffy on 7:54AM Thu, 16 January 2003

Step one

1.Open the Terrain Editor to create a terrain of around 300 x 300.
2.Reset the default terrain and you make a eroded terrain.
3.Put brush settings like in fig.1 and trace with the brush a run, therefore using the key "invert" it creates a small subsidence that will define either path or brook for your scene.
4.Save the terrain in the scene.

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