Modeling the human form from a Sphere

Skill Level: Beginner / Views: 56 / System Requirements: Maya, but should work in any application

This is a video showing how I modelled the human form from a sphere, rather than a cube or number of cylinders. There is no sound because my mic is not working currently.

mistersinister on 8:19PM Thu, 18 September 2014

Intro to Cloud modeling and animation in PD Howler 9.5 - part 2

Skill Level: Beginner / Views: 19 / System Requirements: Project Dogwaffle Howler edition 9.5, Windows 7 or 8 recommended (GPU support)

Hello fellow users for Project Dogwaffle... Here's another tutorial taking a look at a new feature coming with PD Howler 9.5 - the Particle Modeler, aiming at cloud-like shapes. It's got a bit of a volumetric fluffy appearance, and it has some funky animation options. Music by Jose Luis Suazo, from Honduras, aka 'eMaya' - Mayan music for the electronic age

staigermanus on 11:03AM Wed, 20 August 2014

DAZ Studio: An Ultimate Resource Guide

Skill Level: Beginner / Views: 456 / System Requirements: DAZ Studio 3.0 or higher

Unsure where to start with DAZ Studio? Whether its morphing, creating custom textures, or fine tuning your renders, this guide directs you where you need to go. Designed for beginners, but useful to experienced users as well.

OniDrEvil on 10:31PM Wed, 30 July 2014

Digital Drama - how it was created

Skill Level: Beginner / Views: 111 / System Requirements: Photoshop or any imaging software that can work with layers

This tutorial takes you through the steps of digitally enhancing an image to create a moody more powerful image, using layers and filters in photoshop. While it shows how this image was improved, it also shows the thinking and process you can recreate this approach on any image.

photogmark on 7:30AM Mon, 19 May 2014

How to remove blemishes from skin on frames of video or animations

Skill Level: Regular / Views: 82 / System Requirements: Project DOgwaffle PD Howler 9

Whether it's a pimple, a mole, ACNE, a birth mark, a scar or a tatoo, facial hair etc..., you may want to hide some blemishes that appear over your subject's photos. Even with 3D renders such as from 3D human animation and posing tools, they might be based on textures derived from real human skin, such as the new generation of popular 3D human characters in HD mode, and they might look just a little too real. We don't necessarily need to turn their appearance into that of a smooth porcelain doll's skin, but it can help to get rid of the most visible distractions. Or in fact to the contrary to place on there of a different type, such as to replace a mole or wrinkle with a dragon tatoo or just a simple heart.... Love your skin! Here is a first look at covering it up, by borrowing nearby skin and placing it over the area that you want to cover up.This uses the Brush Keyframer to do this across multiple frames of a video too.

staigermanus on 9:13AM Mon, 28 April 2014

Daz 3D Studio Making Installer zip Package- Detailed Version

Skill Level: Intermediate / Views: 243 / System Requirements: Daz | Studio

This Tutorial is how to make a daz Installation package in briefly. Make your own product for Daz 3D Studio.

smuthustalin on 8:44AM Sun, 27 April 2014

Daz3D Making custom installar for Daz Instal Manager - Simple version.

Skill Level: Beginner / Views: 238 / System Requirements: Daz | Studio

This tutorial for How to make a installer zip package for daz studio. 10 Step to make your product as installable via daz installer package. This is short version. For detailed version plz check this playlist.

smuthustalin on 7:19AM Sun, 27 April 2014

Daz3D Making custom installar for Daz Instal Manager(DIM) - Basic

Skill Level: Beginner / Views: 192 / System Requirements: Daz|Studio

This tutorial help to make Daz core installer from free models or custom created datas.Advanced product making tutorials coming soon.....

smuthustalin on 2:13AM Sat, 19 April 2014

Daz 3D Studio 4.6 content Install Tutorial

Skill Level: Beginner / Views: 391 / System Requirements: Daz|Studio

Daz 3d Walkthrough

smuthustalin on 2:09AM Sat, 19 April 2014

Ultra-realistic displacement in Reality

Skill Level: Beginner / Views: 328 / System Requirements: DAZ Studio, Reality 2

This is a tutorial on how to make rough or bumpy objects realistic using my favorite method in the Reality plug-in for DAZ Studio.

takoyaki8 on 11:03PM Fri, 18 April 2014

Beginning Dogwaffle - How to bring back the Color selectors with the Sidebar

Skill Level: Beginner / Views: 15 / System Requirements: PD Howler 9

If you have experienced loosing the sidebar while exploring and trying things, here's a reminder of how to bring it back, most likely.Happy painting and waffling!

staigermanus on 9:26AM Mon, 03 March 2014

Alien Skin text effetcs with photoshop cs6

Skill Level: Beginner / Views: 283 / System Requirements: adobe photoshop

Step by step directions for doing great text effects with Photoshop cs6 using alien skin free texture.

PixelPit on 7:32PM Sun, 05 January 2014

Using DAZ Genesis (and Genesis 2) models in Blender 3D

Skill Level: Beginner / Views: 1218 / System Requirements: Blender 3D, DAZ Studio

Importing and setting up a well-rigged, morphable Genesis (or Genesis 2) character into Blender can turn out to be a very tedious and repetitive task. This tutorial shows you how you can do it in just a few clicks.

khalibloo on 7:53AM Sun, 05 January 2014

BVH MOCAP in Lightwave with Genoma and Nevron Motion part II

Skill Level: Beginner / Views: 72 / System Requirements: Lightwave + Nevron Motion

The second part of this tutorial is about BVH file loading and retargeting, and usage of the GETSELL function for uncommon hierarchies.

CaptainMarlowe on 6:08AM Wed, 18 December 2013

BVH MOCAP in Lightwave with Genoma and Nevron Motion part I

Skill Level: Beginner / Views: 69 / System Requirements: Lightwave + Nevron Motion

This is a simple tutorial for people willing to use BVH motion capture files within LIGHTWAVE 11.6 with GENOMA rigging system and the NEVRON MOTION plug-in.The first part of the tutorial deals with the preparation of the character to animate (weight mapping and skelegons).

CaptainMarlowe on 6:05AM Wed, 18 December 2013

Ray Tracing on the GPU, with PD Howler 9.1

Skill Level: Intermediate / Views: 99 / System Requirements: Project Dogwaffle 9.1, Windows Vista may be ok, but 7 or 8 recommended

This tutorial covers a new feature in Project Dogwaffle 9.1, namely a GPU-accelerated version of Puppy Ray, the elevation-map-based landscape ray tracer introduced in v9.0Here's a video that shows using Puppy Ray 9.1 (pre-release beta) on the GPU:With GPU acceleration, rendering a scene that could take minutes can now be done in seconds. Animations that took hours can be done in minutes or seconds, depending on dimensions and chosen parameters. And of course depending on the particulars of your graphics chip. Using the GPU can yield 4x the speed, 10x, and even more. Much more in some cases. Some graphics cards have the compute power of 100x-200x or more that of the CPU. Using the GPU can significantly reduce your time spent waiting for the rendering to complete, to decide if you like it or need a different value on some parameter, such as a viewing direction, a fog depth level, an extrusion depth, a camera angle.. This can be a great improvement in your workflow for exploring options during your creative experimentation and final renders.Have fun waffling and howling!

staigermanus on 12:33PM Fri, 29 November 2013

IBGs: VOL 1: Apocalyse / Farm Tutorial/Intro

Skill Level: Beginner / Views: 123 / System Requirements: IBGs VOL 1: BG Package, Software that opens PSDs

This is a basic tutorial on using the farm scene in my Interactive Background Package, VOL 1: Apocalypse. This background set can be purchased here:'t forget to pick up the free expansion:

Hinkypunk on 12:52PM Wed, 20 November 2013

IBGs: VOL 1: Apocalyse / Snow Expansion for Farm Scene

Skill Level: Beginner / Views: 70 / System Requirements: IBGs VOL 1: BG Package, Software that opens PSDs

Video tutorial on how to use the expansion for the farm scene in the Apocalypse series. You can purcahse the background set here: free expansion can be downloaded here:

Hinkypunk on 12:49PM Wed, 20 November 2013

IBGs: VOL 1: Apocalyse / Bed Tutorial

Skill Level: Beginner / Views: 105 / System Requirements: IBGs VOL 1: BG Package, Software that opens PSDs

This is a tutorial on how to use the bed in my third background of the Apocalypse series. You will have to download the free bed that is in my file locker to use this.

Hinkypunk on 12:46PM Wed, 20 November 2013

Play with Lights Experimental Fun!

Skill Level: Beginner / Views: 644 / System Requirements: Poser and Photoshop (or anything with Layer effects)

I'm here to show you how I experiment with lighting to get some cool lighting effects without hurting your brain.

Magnatude on 11:11AM Tue, 19 November 2013

Create Clothing Manikin/Doll In Blender

Skill Level: Beginner / Views: 331 / System Requirements: Blender

This tutorial is to guide you thru the process of creating a clothing manikin/doll within Blender. This tutorial is based on these previous works and modified for the current version of Blender 2.69 I will be working using Poser 2012 but most of the steps are backward compatible with previous versions of Poser and the steps should also work with Daz Studio as to how to export your character. So let's get onto and have some fun Modeling.

Lobo3433 on 12:09PM Sat, 16 November 2013

One Way To Map Tattoos Using Blender

Skill Level: Intermediate / Views: 342 / System Requirements: Blender 2.49b (same principles for later versions)

It really is incredibly simple - maybe 50 keystrokes/mouse moves and less than 5 minutes to do a figure! This guide assumes you know how to import your mesh, position it, and delete the bits you don't need, but holds your hand from that point on...

3dcheapskate on 2:37AM Wed, 30 October 2013

Using The DAZ Studio Shield Shader

Skill Level: Beginner / Views: 730 / System Requirements: DAZ Studio 3+

This is intended to fill that "Well, how do I use the damn thing!" void that a few of you must have felt after downloading my DAZ Studio Shader For S.E.Asian Shields ( ) at the start of the year. Yes, I've only just discovered that I'd forgotten to include any advice in the ReadMe about how to actually use the shield shader! Hopefully this 16 page guide (mostly screenshots) should remedy the situation. Note: the advice here is just for using the ShieldTMS(Full) shield shader via the Surfaces tab of the DAZ Studio User Interface. It does not cover the generic DMS(Full)/TMS(Full) shaders, and it does not cover using ShaderMixer. I was thinking about doing separate guides for those but never got round to it.

3dcheapskate on 11:43PM Wed, 04 September 2013

Create MAT poses from Material Room easily!

Skill Level: Beginner / Views: 471 / System Requirements: Poser, textpad, ckrename (links in tut)

Please keep in mind that I am going to outline how I do my MAT poses. For me this is the quickest and easiest way, you may prefer a different workflow. This tutorial will work on props as well however it is written for figures, see end of tutorial for prop info.

3-DArena on 10:28AM Wed, 28 August 2013

Personal Splash Screen for PP2012

Skill Level: Beginner / Views: 333 / System Requirements: PP2012

Tired of seeing the same face every time you start Poser Pro 2012? Why not customize it with an image of your own? Its easy, all you need is a graphics program capable of reading & saving psd files (I know you have one after all you are a graphic artist!).

3-DArena on 10:25AM Wed, 28 August 2013