How to create morphs for Daz Studio 4.8 using Blender 2.7

Skill Level: Intermediate / Views: 263 / System Requirements: Daz Studio 4.8, Blender 2.7

This tutorial will help anyone with intermediate knowledge of Daz Studio 4.8 and Blender 2.7 create morphs for figures used in Daz Studio.

plzholla on 2:35AM Sat, 10 October 2015

iClone 6 Tutorial - Intro to iClone 6 UI

Skill Level: Beginner / Views: 17

There are a number of significant improvements and changes from the UI of iClone 5 to iClone 6. iClone 6 features increased functionality and customization based on your unique workflow, as well as more freedom to determine the appearance, resolution, and color scheme of your workplace and create custom virtual folders for easier access to your own custom categories of content. Check out this tutorial for more info on those topics and more!

Reallusion on 2:38AM Tue, 15 September 2015

Model A Octo-Star Sculpture In Blender 2.75a

Skill Level: Intermediate / Views: 14 / System Requirements: Blender 3D v2.75 or higher.

This is a Blender companion video to my previous tutorial, in which we will model this complex mathematical sculpture for use as a digital render asset, or for 3d printing. The techniques used here are directly translated to Blender from the techniques I developed in 3dsmax, and we will be taking full advantage of a NEW modifier introduced in the Blender 2.75a release, called "Corrective Smooth". You will need the 2.75a release to follow along, and please be sure you have all the Extra Objects addons enabled in your Preferences. I will be using the Pie Menus, Dynamic Spacebar Menu, and Icons:Dev addons in this tutorial as well, but those are not necessary to complete this project.

LuxXeon on 5:12PM Sun, 06 September 2015

3d Tutorial | Octo-Star Sculpture | 3dsmax

Skill Level: Beginner / Views: 4 / System Requirements: 3dsmax 2010 or higher, or ANY capable polygon modeling software.

This, my latest tutorial, illustrates a step-by-step process to creating a stunning, complex mathematical sculpture. I call it an Octo-Star, because it begins with a 8-point tetrahedron compound primitive. This is a manifold object; ideal for 3d printing, jewelry, or architectural design. The application of this process is limited only by your imagination. No plugins or addons are required. An intermediate knowledge of polygon modeling is recommended.

LuxXeon on 2:45AM Fri, 04 September 2015

Getting Started with Reality Poser Edition

Skill Level: Beginner / Views: 25 / System Requirements: Poser 9/10, Reality Poser Edition

How to get amazing realism with Reality Poser Edition in a few minutes.

Pret-a-3D on 11:19AM Mon, 24 August 2015

Tips on How to Navigate Through The New Site

Skill Level: Beginner / Views: 103

Are you confused on the new options of the updated site? The following was made to help make things less confusing and to explain a bit more in detail what they entail.

hopeandlove on 2:40PM Thu, 20 August 2015

Model A Cubic Gyroid Abstract For 3d Print In Blender 2.75

Skill Level: Intermediate / Views: 14 / System Requirements: Model A Cubic Gyroid In Blender 2.75

This is a companion video to my recent 3dsmax tutorial, in which we translate the process of modeling this shape to Blender 2.75, for 3d printing or digital design. The techniques shown here employ standard polygonal modeling tools, and no plugins or addons are necessary. The Dynamic Spacebar, Pie Menus, and Icons:Dev addons are enabled, but not required, for this tutorial.

LuxXeon on 12:48PM Tue, 11 August 2015

3d Tutorial | Cubic Gyroid Abstract | 3dsmax

Skill Level: Intermediate / Views: 6 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial I will introduce the step by step techniques involved in creating this beautiful, cubic gyroid abstract object in 3dsmax. This interesting shape is ideal for 3d printing, or as a unique digital jewelry design. This object requires no addons or plugins, and can translate to other 3d modeling packages easily. An intermediate knowledge of hotkey shortcuts, and standard editable polygon tools is recommended.

LuxXeon on 3:44AM Fri, 07 August 2015

Rendering your Daz Scene - Texture Animator Tutorial

Skill Level: Beginner / Views: 32 / System Requirements: Texture Animator plugin for Daz Studio 4

How to render your entire Daz scene with texture animations, base opacity animations and camera switches. Includes how to replace specific images in a rendered image sequence. Using Texture Animator plugin for Daz Studio 4, which is available at my Renderosity store: http://www.renderosity.com/mod/bcs/index.php?vendor=744699

provencial on 3:17PM Sun, 26 July 2015

How-To Install and the Basics - Texture Animator Tutorial

Skill Level: Beginner / Views: 29 / System Requirements: Daz Studio 4 and Texture Animator plugin

Tutorial covers how-to install, load the plugins interface and all the BASICS! Texture Animator plugin for Daz Studio 4 is available at my Renderosity store: http://www.renderosity.com/mod/bcs/index.php?vendor=744699

provencial on 3:12PM Sun, 26 July 2015

Model A Nested Dodecahedron Math Model In Blender 2.75

Skill Level: Intermediate / Views: 11 / System Requirements: Blender 3D v2.75 or higher.

This latest video is the Blender edition of my recent modeling tutorial for 3dsmax, in which I demonstrate a relatively quick and painless strategy to achieving a "nested" dodecahedron math model. This fascinating shape is really much less complex than it appears, but creating it will take us through some very interesting, and useful techniques to seamlessly connect concentric polygonal shapes, using the Loop Tools' Bridge command. Along the way, we also utilize advanced tactics for selecting and isolating interconnected surface elements on cumbersome geometry. The resulting model is ideal for 3D Printing; as an interesting piece of jewelry, decor; or simply as a digital design asset.

LuxXeon on 8:12AM Wed, 22 July 2015

Base Opacity Animations - Texture Animator Tutorial

Skill Level: Beginner / Views: 11 / System Requirements: Daz Studio 4

How to create, remove, save and load base opacity animations using Texture Animator plugin for Daz Studio 4, which is available at my Renderosity store: http://www.renderosity.com/mod/bcs/index.php?vendor=744699

provencial on 12:30AM Wed, 22 July 2015

Texture Animation Jobs - Texture Animator Tutorial

Skill Level: Beginner / Views: 7 / System Requirements: Daz Studio 4 and Texture Animator plugin

How to create, edit, remove, save and load texture animation jobs using Texture Animator plugin for Daz Studio 4, which is available at my Renderosity store: http://www.renderosity.com/mod/bcs/index.php?vendor=744699

provencial on 9:57AM Tue, 21 July 2015

3d Tutorial | Nested Dodecahedron | 3dsmax

Skill Level: Regular / Views: 4 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial I show how to easily and quickly model a fully connected, concentric dodecahedron nest, as a solid, printable object, using the Named Selection Sets feature in 3dsmax. The techniques shown here utilize basic polygonal modeling principals, and default modifiers and tools. Using the parametric hedra primitive, we start with a simple truncated dodecahedron, and use edit poly to procedurally build the finished shape.

LuxXeon on 12:57PM Mon, 13 July 2015

Poser Game Development to Unreal Engine 4 - Victoria 4 Character

Skill Level: Beginner / Views: 49 / System Requirements: Poser Game Dev and Unreal Engine 4

I am doing a tutorial series on using Poser Game Development to create assets for Unreal Engine 4. I hope that others can learn by my mistakes and insights as I used the products to create a Poser based Gaming experience. I have brought in characters, animations and props to date. I hope that I can encourage others to start using this feature set.

mojoDallas on 1:14PM Fri, 10 July 2015

Model A Ported Cube In Blender 2.7x

Skill Level: Regular / Views: 7 / System Requirements: Blender 3D v2.6x or higher.

This tutorial is an addendum to my previous video for 3dsmax, in which I show a very simple technique to creating an interesting Ported Cube object in Blender. The procedure shown here should work in any version of Blender from 2.6x to 2.75. No addons are required, but I am utilizing the Pie Menus and Dynamic Spacebar Menu addons in this demonstration.

LuxXeon on 9:27PM Thu, 02 July 2015

Model A Trefoil Star Pendant In Blender 2.7x For Render Or Print

Skill Level: Intermediate / Views: 11 / System Requirements: Blender 3D v2.7x or higher.

This tutorial is a translation of my previous video for 3dsmax, in which I demonstrate an intermediate technique to achieve a beautiful trefoil star-shaped pendant object (known also as a Cayley Cubic Surface), which could be used as an interesting digital asset, or for 3d printing.

LuxXeon on 10:10AM Sun, 28 June 2015

Model A Ported Cube Object For Render Or 3D Print

Skill Level: Regular / Views: 3 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this brief tutorial, I'll show you how to quickly create a ported cube object in 3dsmax, which could make a beautiful 3d printed pencil holder, or some other interesting decorative item. All of the techniques shown here are basic polygonal modeling procedures which could be translated to almost any capable polygon modeling package. I plan to also do a Blender version of this tutorial as well.

LuxXeon on 10:10PM Fri, 26 June 2015

Easily Model A Voronoi Style Bracelet In Blender 3D

Skill Level: Beginner / Views: 25 / System Requirements: Blender 3D v2.74 or higher.

In this tutorial, we will model a voronoi-style bangle bracelet; suitable for use as either a high quality digital prop, or real-world 3d print, using basic polygonal modeling strategies in Blender 2.74. There are no addons required, but I do have pie menus, and the dynamic spacebar addons enabled for this demonstration. These are completely optional, of course, and should not affect the techniques shown in this tutorial.

LuxXeon on 7:46AM Tue, 09 June 2015

Easily Model A Voronoi Style Bracelet In 3dsmax

Skill Level: Beginner / Views: 9 / System Requirements: 3dsmax 2010 or higher.

In this tutorial, I'll show you how to model a voronoi-style bangle bracelet; suitable for use as either a high quality digital prop, or real-world 3d print, using basic polygonal modeling strategies.

LuxXeon on 7:44AM Tue, 09 June 2015

Model A Trefoil Star Pendant

Skill Level: Regular / Views: 11 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

This video will demonstrate an easy technique to model a trefoil star object, which can be used as an interesting virtual pendant, or a fun 3d print. Following the basics of this approach, you could come up with many unique variations, or custom designs, of your own. The only limit is your own imagination.

LuxXeon on 11:24PM Wed, 27 May 2015

Create A Floral Star Ball

Skill Level: Intermediate / Views: 15 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial, I'll demonstrate an easy method to modeling a floral-style star ball, without any addons or plugins, using standard polygonal modeling techniques. The result can be suitable for 3d printing.

LuxXeon on 12:13PM Tue, 19 May 2015

Model A Twisted Fantasy Pendant

Skill Level: Regular / Views: 11 / System Requirements: 3dsmax 2010 or higher.

In this tutorial, I'll show you how to quickly model a twisted fantasy pendant or amulet object, complete with holes for hanging on a necklace. This step-by-step project will demonstrate a combination of procedural, and standard polygon modeling techniques. You will learn by example, using extended primitives, modifiers, polygon modeling; creating holes in topology without booleans, and how to work with objects dynamically, within the modifier stack.

LuxXeon on 10:31PM Thu, 30 April 2015

Tutorial - Sketching Silhouettes

Skill Level: Beginner / Views: 43 / System Requirements: Photoshop, Painter, SketchBook Pro / Mac or PC

A video on Sketching Silhouettes which is part of my free tutorials demonstrating how I sketch and generate ideas. The series is aimed at beginners, but maybe intermediates will find it useful too. I’m building the series slowly, starting with basics and finally creating some weird and wacky creatures or whatever pops into my head. Hope you find it useful.

insiggnet on 4:03PM Sun, 26 April 2015

Two Scherk-Collins Saddle Surface Ring Techniques

Skill Level: Intermediate / Views: 12 / System Requirements: 3dsmax 2010 or higher, or ANY capable polygon modeling software.

In this tutorial, I'll show you two distinct techniques to modeling a toroidal ring of saddle surfaces, known as a Scherk-Collins sculpture, without any plugins, addons, or 3rd party software. This beautiful mathematical object could be useful as a pendant, earring, or any kind of modern art sculpture in a cg environment. The only limit is your own imagination. The common modeling techniques I'm using here could be easily translated to any capable 3d polygon modeling software, like Blender.

LuxXeon on 1:22PM Wed, 22 April 2015