Poser Cloth Room - Getting Started

Skill Level: Beginner / Views: 3335 / System Requirements: Poser

This is a basic tutorial on using clothing in the Poser Cloth Room.All items used in the video are from the Poser content library and Renderosity Free Stuff. So if you want to work along with me, you can.

Acadia on 11:52AM Thu, 21 July 2011

Biscuits ClothRoom Basics

Skill Level: Beginner / Views: 3359

This is a videotutorial to simulate a dynamic dress on V4 in Poser's Clothroom, the dress used is part of the Biscuits Fashion pack it's in my store.

Biscuits on 11:23AM Thu, 21 July 2011

Texture Modeling for Games with 3dsMax 2011

Skill Level: Beginner / Views: 157

Texture modeling is the process of creating 3D geometry based on real world photographs as reference. Unlike more generalized modeling methods, where an artist examines photographic reference and then attempts to interpret the object themselves in 3D, texture modeling actually builds geometry that is based on exact pictures. This is a great technique that allows modelers to create both realistic models, and incorporate lots of detail- quickly and easily.In this video taken from our training product, Next-Gen Game Development with Unity3D Volume II: 3dsMax and ZBrush Production Pipeline, we will see how to use this technique in a practical and real world situation. Well be using a reference photograph to build geometry that matches with the image, and well be doing this with polygons, from scratch. The technique will be used with game development and real time asset needs in mind, so consideration for triangle limits and topology will be taken into consideration. 3dsMax 2011 is used in this video, however, note that the same technique can be applied to most, if not all 3D modeling packages. You can also use this workflow for visual effects work and other applications in the CG industry, not just games.

i3DTutorials on 4:28PM Fri, 15 July 2011

How to save at least 50% rendering time?

Skill Level: Beginner / Views: 789 / System Requirements: Any 3D software

My 3D students often ask me how on earth they can speed up their rendering time. So, I created a short video that will answer that single question...How to save at least 50% rendering time in any 3D software?

dreamlight on 12:20PM Thu, 14 July 2011

Compositing 3D Figures With Photo Backgrounds # 1: Molly the Coffee Fae

Skill Level: Intermediate / Views: 611 / System Requirements: Poser, Photoshop (Gimp, PSP)

This is the first of 4 planned tutorials on my methods for blending 3D figures with photo (or other) backgrounds. This tutorial demonstrates blending into an indoor scene with soft lighting. PDF format, 11.7 MB.

RodS on 10:03PM Sat, 09 July 2011

Creating virtual 360 Panorama

Skill Level: Regular / Views: 249 / System Requirements: 3ds Max with any up-to-date renderer

CG tutorial about how to create and render interactive 360 degree panorama for architecture virtual tour in 3ds Max using V-ray or mental ray renderer. About why you shouldn't use the 3ds max panorama exporter and how to achieve the best quality panoramic map picture with panoramic 360 degree camera in 3d max. Of why you don't want to render panoramic cube map and how to get the QuickTime output or flash file with the panorama software. Everybody knows how important the visualization and its role is in presentation of the design to the end user with nice photorealistic images. But what if just the series of static images is not enough? What if the client wants a greater sense of presence and volume than the 2d bitmap images, while doing the animation is impractical because of the significant time and computational costs? The answer to this rhetorical and quite topical question is the pseudo three-dimensional representation of 2d images using 3d interactive panoramas technology. Such a presentation will let us see a three-dimensional picture of the visualization using the...

MaxAttivo on 1:32PM Sun, 26 June 2011

Creating a Tower

Skill Level: Beginner / Views: 132 / System Requirements: Terragen2

The tutorial will show you how to create a tower using Terragen2's Crater shader. How to apply displacement and constrain that displacement to the tower. The tut also includes instruction on how to insert a clip file into your scene. To see the kind of structures you can create using this method check out my "Bollards" scene in the Terragen gallery here.Have fun.

WeeLaddie on 6:59AM Mon, 20 June 2011

Spagetti Straps on a top in SIlo

Skill Level: Beginner / Views: 1889

A quicky video from the Digital Tailor series. In this video we put a spagetti shoulder strap on a dress/topHope you enjoy.John

Fugazi1968 on 2:31PM Sat, 18 June 2011

More Tips to Improve Your 3D Renders

Skill Level: Intermediate / Views: 1078 / System Requirements: DAZ Studio, Image Editing Program

I examine even more little tweaks that can take your render from 'regular' to a real stand-out. With things like backdrop, ambient, reflections and more, you'll find easy and helpful tools you might not have even known about!

OniDrEvil on 10:03PM Tue, 07 June 2011

Using UVMapper to transfer groups

Skill Level: Beginner / Views: 237 / System Requirements: UVMapper or UVMapper Pro

Need to transfer groups from an unmorphed OBJ to a morphed version of that same OBJ? Here's how!

Teyon on 12:11AM Mon, 23 May 2011

How to Create a Digital Art Portfolio

Skill Level: Intermediate / Views: 283 / System Requirements: Image Editing Program, Adobe Acrobat

The age of the internet is slowly pushing out physical art portfolios as the go-to examples for art-related jobs. While there are many new, digital ways to get your artwork seen by the right people, I give you one method that is quick, easy and email-friendly.

OniDrEvil on 9:35PM Sun, 22 May 2011

How to repare deltas data in the cr2 file using CR2Builder.

Skill Level: Regular / Views: 484 / System Requirements: WindowsXP/Vista/7 and Poser5/6/7/8

If you have not licence to distribute the poser file,we could not distribute original poser file with deltas data.So then make the deltas data less file to distribute.(you need get the licence to destribute cr2 file from owner of copyright. )we repare the distribute files. ( it are added original deltas data from original file. )when we get it and use it.

kim99 on 3:20AM Wed, 18 May 2011

How to make deltas data less cr2 file using CR2Builder.

Skill Level: Regular / Views: 297 / System Requirements: WindowsXP/Vista/7 and Poser5/6/7/8

Morph data is copyright. Morph is deltas tree node data.The poser file do not has deltas node data in order to be free form copyright. (you need get the licence to destribute cr2 file from owner of copyright. )

kim99 on 3:03AM Wed, 18 May 2011

Fume FX Burning Matchstick Tutorial

Skill Level: Intermediate / Views: 87 / System Requirements: 3ds max, Fumefx, Nuke, After Effects

Tutorial that shows how to use animated gradient ramps for three different uses. Covers basics of Modelling (Details thru displacement map), FumeFX simulation (fire from Intensity Map) , and compositing passes in Nuke.

shahnam on 6:02AM Thu, 28 April 2011

How to Make Your Own Graphic Novel

Skill Level: Intermediate / Views: 336 / System Requirements: Image Editing Program

From the storyboard phase to the compiling phase, I outline the basics of how to get started with your own graphic novel.

OniDrEvil on 3:06AM Tue, 19 April 2011

More Ways to Make Desktop Wallpapers out of Small Images

Skill Level: Intermediate / Views: 177 / System Requirements: Adobe Photoshop

In this tutorial I expand on my original with even more ways to turn those tiny images into full size desktop wallpapers.

OniDrEvil on 5:36PM Sun, 03 April 2011

EYER Hybrid User Guide

Skill Level: Beginner / Views: 186 / System Requirements: EYER Hybrid for V4/M4

User Guide with step by step tutorial for "EYER Hybrid for V4/M4". You need to have Acrobat Reader for read this file.

zew3d on 5:52PM Wed, 30 March 2011


Skill Level: Regular / Views: 245 / System Requirements: 3dsmax

Modeling a soda can, adding light and preparing the scene, create materials, making droplet effects and rendering the scene with Mental Ray renderer are what you will learn in this 3D Studio Max Tutorial. So make sure you will do all steps and will follow this tutorial until the last step.

goldencg on 10:42AM Mon, 28 March 2011

The best way to use SUPER-LIGHTS

Skill Level: Regular / Views: 483 / System Requirements: POSER 7 or 8

This tutorial will help you to sublimate your scenes, with my product : "Super-Lights" !Every questions you can asked about "Super-Lights", have their answer in this tutorial.

Cyberik on 3:00PM Wed, 16 March 2011

How to Draw Clothing with Photoshop

Skill Level: Intermediate / Views: 666 / System Requirements: Adobe Photoshop

There are many ways to draw unique clothing for your characters using Adobe Photoshop. I examine one method that uses a combination of the brush and dodge/burn tool. Very easy and very quick.

OniDrEvil on 4:29AM Tue, 15 March 2011

3d Studio Max Arch & Design Preset Examples

Skill Level: Beginner / Views: 150

Take a look at the different Arch & Design material presets in 3d Studio Max and mental ray. There's an easy material for every situation!

Mr-Bluesummers on 4:25PM Fri, 04 March 2011

How to Deploy MaxScript Scripts

Skill Level: Regular / Views: 59

Learn the 3 major ways of deploying scripts to employees or fans. We'll cover executable scripts, Macroscripts, and scripted plug-ins.

Mr-Bluesummers on 4:23PM Fri, 04 March 2011

Depth of Field Quality Adjustment in mental ray

Skill Level: Regular / Views: 79

In this quick article, we'll be visually exploring how to adjust the quality of the depth of field effect in 3d Studio Max with mental ray.

Mr-Bluesummers on 4:22PM Fri, 04 March 2011

Matte/Transparent Rendering in 3dsMax mental ray

Skill Level: Regular / Views: 40

Need to remove the halos, glows, or other anti-aliasing artifacts from your matte/shadow or element renders? We'll talk about this and more in the Matte/Transparent rendering tutorial.

Mr-Bluesummers on 4:21PM Fri, 04 March 2011

How to Design a Logo

Skill Level: Intermediate / Views: 168 / System Requirements: Adobe Photoshop

Whether you're creating a logo for a business or personal uses, I provide some useful tips and tricks to help you get started.

OniDrEvil on 4:51AM Wed, 02 March 2011