Shrink Wrapping

Skill Level: Beginner / Views: 374 / System Requirements: Blender 3D

Using blender's Shrink Wrap Modifier.

Reddog9 on 8:51PM Mon, 20 July 2009

UV Mapping with Blender - Basics

Skill Level: Intermediate / Views: 391 / System Requirements: Blender 3D

Introduction to UV Mapping with Blender 3D.

Reddog9 on 4:59PM Sun, 14 June 2009

Introduction to using materials with Yafray

Skill Level: Intermediate / Views: 171 / System Requirements: Blender 3d, Yafray 0.1.0, QT libs,

This is a reference tutorial covering the use of materials with the new Yafray interface. At this time, it uses some of the texture information from the traditional Blender Material's setting while color, transparency, gloss and other settings must be set from within the Yafray script interface.

Reddog9 on 2:19PM Fri, 10 April 2009

Intro to using Yafray with Blender

Skill Level: Beginner / Views: 160 / System Requirements: Blender 3d, Yafray, QT libs.

Intro to the new Yafray : Blender interface:Based on Blender version 2.48 and Yafray version 0.1.0

Reddog9 on 2:17PM Fri, 10 April 2009

Modeling a Sponge

Skill Level: Intermediate / Views: 197 / System Requirements: Blender 3D

A tutorial using a slightly different format. It's designed for an intermediate user looking for ideas on how to go about modeling something. As I created this model, I took lots of screen captures with the idea that I would create a tutorial with lots of reference photos and fewer words.

Reddog9 on 2:13PM Fri, 10 April 2009

Game Engine - Health Bar

Skill Level: Beginner / Views: 117 / System Requirements: Blender 3D

A short and simple tutorial on creating a Health Bar for your Blender Games.

Reddog9 on 2:12PM Fri, 10 April 2009

Creating Tank Tracks

Skill Level: Intermediate / Views: 208 / System Requirements: Blender 3D 2.45 or above

Creating tank tracks using Dupli Frames and a curve Path.

Reddog9 on 1:40PM Fri, 28 March 2008

Setting Vertex Colors with Python

Skill Level: Beginner / Views: 102 / System Requirements: Blender 3D

Someone came to my site a while back looking for a way to set vertex colors using python. Here's a brief tutorial that shows how you can do it.

Reddog9 on 9:14PM Wed, 26 March 2008

Using Specular Maps

Skill Level: Beginner / Views: 449 / System Requirements: Blender 3D

A brief tutorial on using UV Maps in a rendered image. Covers Texture Maps, Normal Maps (bump) and Specular Maps. Also briefly describes Proportional Fall Off.

Reddog9 on 9:56AM Thu, 06 March 2008

Spinning Cube Animation.

Skill Level: Intermediate / Views: 152 / System Requirements: Blender 3D

A simple animation of a spinning cube with it's rotation center moving.

Reddog9 on 12:34AM Sat, 23 February 2008

Modeling with Soft Bodies

Skill Level: Intermediate / Views: 403 / System Requirements: Blender 3D

A tutorial that will show you how to use soft bodies to create a static model.

Reddog9 on 10:14PM Sat, 26 January 2008

Baking Normals and Ambient Occlusion Maps

Skill Level: Beginner / Views: 231 / System Requirements: Blender 3D

This tutorials shows the process of baking normals and ambient occlusion maps to a texture.

Reddog9 on 7:34PM Sat, 26 January 2008

Spin Modeling

Skill Level: Beginner / Views: 286 / System Requirements: Blender 3D

A simple and easy tutorial on modeling an object using the "Spin" function.

Reddog9 on 1:26AM Sun, 13 January 2008

Staining your textures with Vertex Colors

Skill Level: Beginner / Views: 220 / System Requirements: Blender3D

A short tutorial showing how you can tint and stain your textures using Vertex Colors.

Reddog9 on 11:23PM Thu, 10 January 2008

Vehicle Physics

Skill Level: Advanced / Views: 379 / System Requirements: Blender 3D

The information in this tutorial is from my experience of Blenders Vehicle Physics after going through the code from the Demo that was released and 'reverse engineering' it. Taking values from different section of the code, altering it until I understood how it was being used.

Reddog9 on 10:36PM Sat, 08 December 2007

Background and Foreground images

Skill Level: Intermediate / Views: 614 / System Requirements: Blender3D

Using background images. Using planes for foreground images with alpha map transparency.

Reddog9 on 10:47PM Tue, 27 November 2007

Shape Keys

Skill Level: Beginner / Views: 260 / System Requirements: Blender 3D

A simple tutorial on shape keys. Shape keys allow you to change a mesh without changing the original shape.

Reddog9 on 6:48PM Sat, 06 October 2007

Eye Tracking

Skill Level: Intermediate / Views: 145 / System Requirements: Blender 3D

Here's a short tutorial on Eye movement. It shows you how to add a constraint to an armature bone that will track a target.

Reddog9 on 4:57PM Sat, 06 October 2007

Grass from particles

Skill Level: Intermediate / Views: 529 / System Requirements: Blender3D

Detailed tutorial on creating grass from particles.

Reddog9 on 12:34AM Sat, 01 September 2007

Simple Armature Animation

Skill Level: Beginner / Views: 298 / System Requirements: Blender 3D

An easy tutorial on Armatures and Animation.

Reddog9 on 8:58PM Tue, 24 July 2007

Trouble Shooting.

Skill Level: Intermediate / Views: 232 / System Requirements: Blender3D

Trouble shooting and UV mapping a tricky mesh.

Reddog9 on 11:56PM Fri, 20 July 2007

Rigging your mesh with Weight Painting

Skill Level: Intermediate / Views: 298 / System Requirements: Blender 3D

I'm going to show you a technique I use when rigging my meshes to an armature. I discovered this trick on my own. I'll show you how you can use weight painting to rig your mesh while being able to pose it at the same time to test it.

Reddog9 on 8:27PM Sat, 07 July 2007