3d Tutorial | Nested Dodecahedron | 3dsmax

Skill Level: Regular / Views: 3 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial I show how to easily and quickly model a fully connected, concentric dodecahedron nest, as a solid, printable object, using the Named Selection Sets feature in 3dsmax. The techniques shown here utilize basic polygonal modeling principals, and default modifiers and tools. Using the parametric hedra primitive, we start with a simple truncated dodecahedron, and use edit poly to procedurally build the finished shape.

LuxXeon on 12:57PM Mon, 13 July 2015

Model A Ported Cube In Blender 2.7x

Skill Level: Regular / Views: 6 / System Requirements: Blender 3D v2.6x or higher.

This tutorial is an addendum to my previous video for 3dsmax, in which I show a very simple technique to creating an interesting Ported Cube object in Blender. The procedure shown here should work in any version of Blender from 2.6x to 2.75. No addons are required, but I am utilizing the Pie Menus and Dynamic Spacebar Menu addons in this demonstration.

LuxXeon on 9:27PM Thu, 02 July 2015

Model A Ported Cube Object For Render Or 3D Print

Skill Level: Regular / Views: 3 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this brief tutorial, I'll show you how to quickly create a ported cube object in 3dsmax, which could make a beautiful 3d printed pencil holder, or some other interesting decorative item. All of the techniques shown here are basic polygonal modeling procedures which could be translated to almost any capable polygon modeling package. I plan to also do a Blender version of this tutorial as well.

LuxXeon on 10:10PM Fri, 26 June 2015

Model A Trefoil Star Pendant

Skill Level: Regular / Views: 11 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

This video will demonstrate an easy technique to model a trefoil star object, which can be used as an interesting virtual pendant, or a fun 3d print. Following the basics of this approach, you could come up with many unique variations, or custom designs, of your own. The only limit is your own imagination.

LuxXeon on 11:24PM Wed, 27 May 2015

Model A Twisted Fantasy Pendant

Skill Level: Regular / Views: 10 / System Requirements: 3dsmax 2010 or higher.

In this tutorial, I'll show you how to quickly model a twisted fantasy pendant or amulet object, complete with holes for hanging on a necklace. This step-by-step project will demonstrate a combination of procedural, and standard polygon modeling techniques. You will learn by example, using extended primitives, modifiers, polygon modeling; creating holes in topology without booleans, and how to work with objects dynamically, within the modifier stack.

LuxXeon on 10:31PM Thu, 30 April 2015

3-Braid Rope Insert Brush for ZBrush

Skill Level: Regular / Views: 19 / System Requirements: ZBrush 4R6, Rhino 3D

Someday I will be more proficient in ZBrush - after several days going through the tutorials, the manual, etc. and hours trying to do a simple 3-braid rope-twist using ZB, I resorted to my old simple stand-by Rhino 3D (yes a Nurbs modeler) to model the segment. Imported obj into ZBrush, tweaked it with ZB's remesher and got something passable as an insert brush... a bit more tweaking with brush stretch, welding, etc. needed. For me at this point a far less painful and much shorter work flow

Nate on 1:40PM Sun, 02 November 2014

How to remove blemishes from skin on frames of video or animations

Skill Level: Regular / Views: 77 / System Requirements: Project DOgwaffle PD Howler 9

Whether it's a pimple, a mole, ACNE, a birth mark, a scar or a tatoo, facial hair etc..., you may want to hide some blemishes that appear over your subject's photos. Even with 3D renders such as from 3D human animation and posing tools, they might be based on textures derived from real human skin, such as the new generation of popular 3D human characters in HD mode, and they might look just a little too real. We don't necessarily need to turn their appearance into that of a smooth porcelain doll's skin, but it can help to get rid of the most visible distractions. Or in fact to the contrary to place on there of a different type, such as to replace a mole or wrinkle with a dragon tatoo or just a simple heart.... Love your skin! Here is a first look at covering it up, by borrowing nearby skin and placing it over the area that you want to cover up.This uses the Brush Keyframer to do this across multiple frames of a video too.

staigermanus on 9:13AM Mon, 28 April 2014

One way to make a Star Wars Laser Bullet

Skill Level: Regular / Views: 939 / System Requirements: Carrara

This is a tutorial which will describe the basics of how to make a Laser Bullet similar to what we see in Star Wars.

Kixum on 5:57AM Sun, 11 November 2012

Rendering Tips and Tricks: Getting the Most Out of Your Poser 3D Renders- Webinar

Skill Level: Regular / Views: 675 / System Requirements: Poser

Join Stefan Werner, Senior Software Engineer for Poser in this 1-hour session as he shows you informative ways to enhance your Poser 3D renders. He will demonstrate how to leverage the new and improved rendering features, including Subsurface Scattering, available in Poser 9 and Poser Pro 2012. Stefan will also discuss how to optimize your render settings to master features such as depth of field, indirect light, and ambient occlusion. Learn why more isn't necessarily better when it comes to rendering and find the perfect balance between quality and performance.

Smith_Micro on 11:06AM Thu, 19 January 2012

How to Create Characters with Character in Poser - Webinar

Skill Level: Regular / Views: 659 / System Requirements: Poser

In this 1-hour session you will learn how to truly get the most out of your Poser runtime. You will learn how to create a literal cast of thousands from the free assets that come with the program and with tools already provided with the program. Create your own characters with your own sense of style from realistic to cartoony. The tutorial will cover use of the morphing tool, the art of frankensteining (making two figures into one), parenting, and a little bit of Zbrush.

Smith_Micro on 2:03PM Wed, 18 January 2012

Underwater Life Basics

Skill Level: Regular / Views: 246 / System Requirements: all Vue versions

The tutorial should help you to make better and more biological correct underwater renders in Vue.It described the mistakes mostly done and how to avoid them.The download contain a 1 MB PDF file.

3dvitality on 4:53AM Sun, 20 November 2011

Tutorial: Create female cloth in Cinema 4D with Clothilde (Night dress with black mini skirt)

Skill Level: Regular / Views: 202 / System Requirements: Cinema4D, Clothilde Module

TIP: Scroll to 12:22 to see the result first!!!Welcome to my next tutorial :-)In this tutorial we will see how to:1. Import a Figure2. Create polygons for an evening dress for front and back3. Connect the front and back side on the sides4. Divide the polygon in many smaller polygons (to get more detailed cloth)5. Add Collision and Cloth Tags6. Define stitch Polygons7. Use the Dress-O-matic tool to make the cloth fit to the figure8. FInal renderRequired and used Software:- Cinema 4D (I used 11.5)- Cinema 4D Mocca Plugin (Clothilde)I hope that you will enjoy this basic tutorial!

TerragonDE on 7:21AM Sat, 19 November 2011

Hall - make the scene

Skill Level: Regular / Views: 656 / System Requirements: Win7 / Vue 9 Complete

This tutorial describes the structure of the scene "The Blue Hour" using Vue 9 Complete.

lonely_wolf on 2:58PM Tue, 06 September 2011


Skill Level: Regular / Views: 245 / System Requirements: Windows 32-bit

Enough physical RAM for all your simultaneous programs, and enough user memory for one single program, really are separate things. Solving one will not solve the other. This tutorial leads the way for those who experience out-of-memory problems when rendering 3D, video or music in a 32-bit environment. Originally Oct 2010 in Poser section.Updated Aug 2011, republished in Vue section.

aRtBee on 2:53AM Sun, 21 August 2011

Creating virtual 360 Panorama

Skill Level: Regular / Views: 249 / System Requirements: 3ds Max with any up-to-date renderer

CG tutorial about how to create and render interactive 360 degree panorama for architecture virtual tour in 3ds Max using V-ray or mental ray renderer. About why you shouldn't use the 3ds max panorama exporter and how to achieve the best quality panoramic map picture with panoramic 360 degree camera in 3d max. Of why you don't want to render panoramic cube map and how to get the QuickTime output or flash file with the panorama software. Everybody knows how important the visualization and its role is in presentation of the design to the end user with nice photorealistic images. But what if just the series of static images is not enough? What if the client wants a greater sense of presence and volume than the 2d bitmap images, while doing the animation is impractical because of the significant time and computational costs? The answer to this rhetorical and quite topical question is the pseudo three-dimensional representation of 2d images using 3d interactive panoramas technology. Such a presentation will let us see a three-dimensional picture of the visualization using the...

MaxAttivo on 1:32PM Sun, 26 June 2011

How to repare deltas data in the cr2 file using CR2Builder.

Skill Level: Regular / Views: 484 / System Requirements: WindowsXP/Vista/7 and Poser5/6/7/8

If you have not licence to distribute the poser file,we could not distribute original poser file with deltas data.So then make the deltas data less file to distribute.(you need get the licence to destribute cr2 file from owner of copyright. )we repare the distribute files. ( it are added original deltas data from original file. )when we get it and use it.

kim99 on 3:20AM Wed, 18 May 2011

How to make deltas data less cr2 file using CR2Builder.

Skill Level: Regular / Views: 297 / System Requirements: WindowsXP/Vista/7 and Poser5/6/7/8

Morph data is copyright. Morph is deltas tree node data.The poser file do not has deltas node data in order to be free form copyright. (you need get the licence to destribute cr2 file from owner of copyright. )

kim99 on 3:03AM Wed, 18 May 2011


Skill Level: Regular / Views: 245 / System Requirements: 3dsmax

Modeling a soda can, adding light and preparing the scene, create materials, making droplet effects and rendering the scene with Mental Ray renderer are what you will learn in this 3D Studio Max Tutorial. So make sure you will do all steps and will follow this tutorial until the last step.

goldencg on 10:42AM Mon, 28 March 2011

The best way to use SUPER-LIGHTS

Skill Level: Regular / Views: 482 / System Requirements: POSER 7 or 8

This tutorial will help you to sublimate your scenes, with my product : "Super-Lights" !Every questions you can asked about "Super-Lights", have their answer in this tutorial.

Cyberik on 3:00PM Wed, 16 March 2011

How to Deploy MaxScript Scripts

Skill Level: Regular / Views: 59

Learn the 3 major ways of deploying scripts to employees or fans. We'll cover executable scripts, Macroscripts, and scripted plug-ins.

Mr-Bluesummers on 4:23PM Fri, 04 March 2011

Depth of Field Quality Adjustment in mental ray

Skill Level: Regular / Views: 79

In this quick article, we'll be visually exploring how to adjust the quality of the depth of field effect in 3d Studio Max with mental ray.

Mr-Bluesummers on 4:22PM Fri, 04 March 2011

Matte/Transparent Rendering in 3dsMax mental ray

Skill Level: Regular / Views: 40

Need to remove the halos, glows, or other anti-aliasing artifacts from your matte/shadow or element renders? We'll talk about this and more in the Matte/Transparent rendering tutorial.

Mr-Bluesummers on 4:21PM Fri, 04 March 2011

Building a Texture Using Overlays

Skill Level: Regular / Views: 954 / System Requirements: Photoshop, almost any version or similar software

Using the various blending modes Photoshop offers you can add a level of richness and authenticity to your texture. The appearance of rust, mold, cracks, a wood grain, and virtually anything you can think of can be made to look like it is part of the overall texture. Overlays are powerful and they should be used carefully or they can override the base texture. Here is a guide to best use them in your work.

LukeA on 1:47AM Fri, 29 October 2010

Running Out of Memory?

Skill Level: Regular / Views: 692 / System Requirements: Windows 32-bit

Enough physical RAM for all your simultaneous programs, and enough user memory for one single program, really are separate things.Solving one will not solve the other.This tutorial leads the way for those who experience out-of-memory problems when rendering 3D, video or music in a 32-bit environment.

aRtBee on 4:41AM Fri, 01 October 2010

Tutorial #53: How to make "Studio Renders" in Vue or similar apps

Skill Level: Regular / Views: 587 / System Requirements: Vue or similar apps

Studio renders are nice, clean renders, like a photograph, used to neatly show off models and characters.:)

silverblade33 on 7:56AM Wed, 21 April 2010