In this free Marvelous Designer workshop you'll learn how to create a dynamic dress for your DAZ/ Poser models using Marvelous Designer 5 software. Marvelous Designer is a cutting-edge cloth simulation software that enables you to quickly create beautiful realistic looking 3D clothes for DAZ/ Poser/ Iclone etc. Since the clothes are dynamic, whenever you change your model's pose, the clothes will adjust to the new pose and look great. You can even add wind to blow the clothes or animate the clothes if you want. In the following free Marvelous Designer tutorials I'll cover step-by-step my entire workflow for creating this Renaissance dress. I'll start with a short 'What is Marvelous' and a quick introduction to the interface. Next, I'll teach you how to create the skirt, the skin-tight bodice, the regular sleeves, the hanging sleeves, the waistband as well as touch on some texturing techniques and piping. Watch Part 2 here: https://cgelves.com/free-marvelous-designer-renaissance-dress-video-tutorial-workshop/Camili on 9:21PM Mon, 21 March 2016
Want to create a cracked style text? Here's a Photoshop tutorial how to easily make cracked text effect in Photoshop CS6. Plus link to download free crack effect brushes.
How to export Marvelous Designer clothes to Substance Painter tutorial. Wondering how to export Marvelous Designer clothing right and get Marvelous Designer clothes UV maps for Substance Painter? Read these Marvelous Designer to Substance Painter tips.
Learn how to easily create cloth seams alpha displacement maps for your ZBrush clothing with this ZBrush beginner tutorial.
In this short Marvelous Designer 5 to ZBrush workflow tutorial we’ll show you the best way to export Marvelous Designer clothing for use in ZBrush. Avoid getting a broken mesh or other issues by following this step-by-step Marvelous Designer to ZBrush tutorial. We cover all the export settings as well as examples of what happens if you chose the wrong options.
In these 2 free Marvelous Designer 5 tutorials you'll learn the 3 best ways how to texture your Marvelous Designer clothes with seamless trims. The Marvelous Designer video tutorials will teach you how to scale trim textures, how to change their colors as well as how to run trims along curved edges of your clothes. We hope these Marvelous Designer tutorial videos help you!
In this tutorial, we model a sphericon pendant in Blender 2.76. This is a companion video to my latest 3dsmax tutorial of the same. I will attempt to translate the modeling strategy in Blender, to create an object which could be used in 3d printing, or as a unique design element, like a jewelry prop or sculpture, to be rendered in a scene.
This video is a companion tutorial based on my previous 3dsmax video of the same object, in which we will model this complex mathematical sculpture for use as a digital render asset, or for 3d printing. The techniques used here are directly translated to Blender from the techniques I developed in 3dsmax. Be sure you have the Loop Tools addon enabled for this tutorial. I have the Pie Menu, and Dynamic Spacebar Menu addon enabled, but they are not necessary to complete this exercise. As always, thank you for watching, and please don't forget to Like this video, and subscribe to my channel for many more. Enjoy.
There are a number of significant improvements and changes from the UI of iClone 5 to iClone 6. iClone 6 features increased functionality and customization based on your unique workflow, as well as more freedom to determine the appearance, resolution, and color scheme of your workplace and create custom virtual folders for easier access to your own custom categories of content. Check out this tutorial for more info on those topics and more!
This, my latest tutorial, illustrates a step-by-step process to creating a stunning, complex mathematical sculpture. I call it an Octo-Star, because it begins with a 8-point tetrahedron compound primitive. This is a manifold object; ideal for 3d printing, jewelry, or architectural design. The application of this process is limited only by your imagination. No plugins or addons are required. An intermediate knowledge of polygon modeling is recommended.
How to render your entire Daz scene with texture animations, base opacity animations and camera switches. Includes how to replace specific images in a rendered image sequence. Using Texture Animator plugin for Daz Studio 4, which is available at my Renderosity store: http://www.renderosity.com/mod/bcs/index.php?vendor=744699
Tutorial covers how-to install, load the plugins interface and all the BASICS! Texture Animator plugin for Daz Studio 4 is available at my Renderosity store: http://www.renderosity.com/mod/bcs/index.php?vendor=744699
How to create, remove, save and load base opacity animations using Texture Animator plugin for Daz Studio 4, which is available at my Renderosity store: http://www.renderosity.com/mod/bcs/index.php?vendor=744699
How to create, edit, remove, save and load texture animation jobs using Texture Animator plugin for Daz Studio 4, which is available at my Renderosity store: http://www.renderosity.com/mod/bcs/index.php?vendor=744699
I am doing a tutorial series on using Poser Game Development to create assets for Unreal Engine 4. I hope that others can learn by my mistakes and insights as I used the products to create a Poser based Gaming experience. I have brought in characters, animations and props to date. I hope that I can encourage others to start using this feature set.
In this tutorial, we will model a voronoi-style bangle bracelet; suitable for use as either a high quality digital prop, or real-world 3d print, using basic polygonal modeling strategies in Blender 2.74. There are no addons required, but I do have pie menus, and the dynamic spacebar addons enabled for this demonstration. These are completely optional, of course, and should not affect the techniques shown in this tutorial.
A video on Sketching Silhouettes which is part of my free tutorials demonstrating how I sketch and generate ideas. The series is aimed at beginners, but maybe intermediates will find it useful too. I’m building the series slowly, starting with basics and finally creating some weird and wacky creatures or whatever pops into my head. Hope you find it useful.
This shows the steps to use in Photoshop to create the DOF look using the DOF map that you created when you rendered your image.
Currently, there are some issues that occur when using Callad's absolutely wonderful Reality Light System that was designed for Reality2.5. While we eagerly await the next version of RLS (that I know Callad is working on,) I wanted to offer up a simple guide to how I've been setting up lights for Reality 4 This tutorial will walk you through using the lights included with Reality 4 to set up lights that you can 'look through' and aim using camera controls in the same way you would use Daz Studio native lights.
Hello fellow users for Project Dogwaffle... Here's another tutorial taking a look at a new feature coming with PD Howler 9.5 - the Particle Modeler, aiming at cloud-like shapes. It's got a bit of a volumetric fluffy appearance, and it has some funky animation options. https://www.youtube.com/watch?v=uEHo6mEvvUM Music by Jose Luis Suazo, from Honduras, aka 'eMaya' - Mayan music for the electronic agestaigermanus on 11:03AM Wed, 20 August 2014