BVH MOCAP in Lightwave with Genoma and Nevron Motion part II
Skill Level: Beginner / Views: 73 / System Requirements: Lightwave + Nevron Motion
The second part of this tutorial is about BVH file loading and retargeting, and usage of the GETSELL function for uncommon hierarchies.

BVH MOCAP in Lightwave with Genoma and Nevron Motion part I
Skill Level: Beginner / Views: 70 / System Requirements: Lightwave + Nevron Motion
This is a simple tutorial for people willing to use BVH motion capture files within LIGHTWAVE 11.6 with GENOMA rigging system and the NEVRON MOTION plug-in.The first part of the tutorial deals with the preparation of the character to animate (weight mapping and skelegons).

Simple Cutaway animations in LightWave using no plugins
Skill Level: Intermediate / Views: 144 / System Requirements: LW 9+
This revisits an old technique which used a second object to "fill in" the cutaway area. In this version I use nodes to color the back sides of polygons to make it look like the mesh is filled in when really it's just hollow. It's a fake effect and it has some limitations, but it might do what you need it to do.
dwburman on 1:14AM Mon, 29 October 2012The Translate Plus Tool Revealed
Skill Level: Beginner / Views: 492 / System Requirements: Lightwave
Wanting to move points in modeler along a line with no deviation? Wanting to scale a polygon while keeping it's angle perfect? Well I wanted to introduce all, who don't know about it, to the Translate Plus Tool. Stick around because it COULD make your life a little easier and keep your models looking nice without creating any non-planar polygons.

Creating HDRI lighprobes in Lightwave
Skill Level: Beginner / Views: 690
A big tutorial teaching you how to make your own HDRI lighprobes in Lightwave and then using them to light objects.

Painting Seamless Textures
Skill Level: Regular / Views: 650 / System Requirements: Windows or Macintosh PC; Painter 7-8
The scripted tutorial show you how to paint surface materials like concrete using Painter's captured brush and tiling brush stroke technology. The accompanying PDF tutorial explains the process in print and illustration. A custom "concrete" brush is included.Use the tutorials link in the menu frame. This new tutorial is topmost on the list.
DigArts on 12:00AM Wed, 14 January 2004Build your own Home
Skill Level: Intermediate / Views: 985
A Guide on how to model your own Home.
Higrob24 on 10:26AM Wed, 26 November 2003Create your own grassy backyard
Skill Level: Beginner / Views: 755
First learn how to use Displacement Maps to create terrains and then learn how to bring your land to life by growing some grass on it using the SasLite plugin :)Good for anyone who doesn't know how to make grass in Lightwave or hasn't worked with Displacement Maps before :)

Bring back the detail by Adjusting Sub Patch weight
Skill Level: Beginner / Views: 359
This is a really quick tutorial on how you can get some of the detail back into your model when using sub patches...
bowen on 9:18PM Tue, 21 October 2003Adding detail to Lightwave Models using UV mapper....The easy way
Skill Level: Beginner / Views: 807
This is just an easy way to UV map parts of you LWO's to add detail to you models.
bowen on 8:16AM Tue, 02 September 2003Asteroid Impact
Skill Level: Beginner / Views: 693
Creating an Asteroid impact using Hypervoxels and Lens Flare

There is No Spoon Part One
Skill Level: Beginner / Views: 1038
The first part of a three part tutorial on "spoon bending" using LightWave 3D. This part walks you through a detail out modeling technique for a basic spoon.Have fun!

Basic Plumbing Modeling Tutorial
Skill Level: Beginner / Views: 644
A beginner's simple nine-step guide to the basic modeling tools needed for your plumbing and pipe modeling requirements for LightWave 3D

Basic Polygon Reduction
Skill Level: Beginner / Views: 461
A simple tutorial for LightWave 3D newbies that should help you understand some basic tools for reducing the overall polygon count of your meshes.

Particle Systems
Skill Level: Beginner / Views: 855
A beginners guide to Hypervoxels and Wind.

Splines in a Nutshell
Skill Level: Beginner / Views: 511
Just a simple yet quick example to show you how to make splines in LightWave
wgreenlee1 on 12:12PM Thu, 20 February 2003How to Create an Axe
Skill Level: Beginner / Views: 964
Simple tutorial on how to model an Axe in Lightwave Modeler.

Gaseous Planets
Skill Level: Beginner / Views: 503
a very simple way of creating gaseous planets with just 1 light and 1 particle

Terragen to Lightwave
Skill Level: Intermediate / Views: 683
How to make a terrain mesh in Terragen and transfer it into Lightwave.

Vue d'Esprit to Lightwave
Skill Level: Intermediate / Views: 890
A short simple tutorial on how to export a Vue d'Esprit terrain as a usable object for Lightwave.

Poser to Lightwave
Skill Level: Beginner / Views: 672
The tutorial covers how to setup Lightwave to accept Poser Scenes. You will need LightWave and Poser ProPack to take this tutorial. LightWave 7.5 is supported by this tutorial.
scaramouche on 12:28PM Sun, 17 November 2002Render Better
Skill Level: Beginner / Views: 881
A tutorial design to show the beginner how to improve their renders by utilizing Radiosity
loganarts on 4:11AM Sun, 17 November 2002Simple Photon Torpedo
Skill Level: Beginner / Views: 859
Using Lightwave 7.5 Layout only build and animate a Photon Torpedo.

create your own photoreal booze
Skill Level: Regular / Views: 1558 / System Requirements: Windows or Macintosh PC
This tutorial covers the modeling, surfacing, lighting and rendering of a photoreal Jack Daniel's Bottle.The scene file including fully textured objects can be downloaded!
philipm on 12:00AM Sun, 02 December 2001